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<< Objectives >>-Digital upskilling for seniors on basic everyday online bureaucratic transactions, - Competences for seniors to avoid paying external service providers, - Information on the risks of both conventional and online payment, - Promoting a better and safer consumer attitude, - Competencies for IT educators for teaching seniors,- Improvement of seniors’ well-being and mental health,- Improvement of everyday life for senior citizens,- Inclusion for seniors.<< Implementation >>-Mapping of both learning needs per country on common transactions in a digitalised world and factors hindering seniors from learning how to cope with them,- Development of e-learning and blended learning materials, introducing gamification and engaging activites in teaching senior citizens,- Testing learning materials and methodologies,- Development and testing of capacity building material for IT educators enabling them to deal with seniors,-Dissemination and exploitation activities.<< Results >>- Comprehensive e-learning material for seniors to cope with common online transactions,- Capacity building material and course for IT educators on how to teach seniors,- Upskilling of IT organizations with new methods, curriculum and material of blended learning, focused on senior trainees’ coping with digitalisation,- Videos, social media campaigns, webinars for policy makers and local events to attract more seniors, adult learning and institutions dealing with them in using project results
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