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<< Objectives >>Project aims to support teachers in the process of digital transformation by providing them with innovative state-of-the-art digital tools for teaching in line with the curriculum related to the subject of history in context of peace and global education. All of this while improving the digital skills and competences of teachers in the formal education sector, aiming for a systemic bottom-up impact.<< Implementation >>The project will develop a state of the art interactive gamified application, covering cultural heritage of the Danube Limes. This app, pedagogically based on tenets of global education and peace education, will be developed participatorily, together with high school students. It will be distributed to schools through trainings of teachers and workshops for students. Project partners will work towards establishing pertnerships with edu-institutions, to reach system level impact.<< Results >>We expect to bring about a small revolution in terms of methods used for interactive teaching and learning in the subjects of history, but also art and music education, languages, geography, literature, economics, civics, mathematics, physics, chemistry, CAD and sports. In terms of reach and impact, the project aims to produce a large scale spill over impact among general public, in promoting common European values.
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