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<< Objectives >>-Build the capacity of HE educators to implement hands-on STEAM activities following gender equality approaches-Develop learning material, resources and OERs for HE educators and Industry leaders to promote women’s empowerment and engagement in STEAM-Enhance women’s confidence towards STEAM, motivating them to consider a relevant career-Increase and nurture women’s interest in the digital sector through the development of a mentoring program, gender inclusive teaching activities and OER<< Implementation >>The STEAM4LIFE partnership will develop the STEAM4LIFE Guide and Mentoring programme as well as all the activities and resources to implement the methodology. In addition, the partnership will facilitate evaluation and testing activities of the OERs, the learning modules and e-learning courses along with the piloting of the mentoring methodology. Finally, promotional activities and events will be organised to further disseminate the project and its results.<< Results >>The main results and outcomes are:-Guidance and Mentoring Program for women in STEAM-STEAM4LIFE E-Learning environment and Open Educational Resources (OERs)-Educational e-courses for HE educators/Industry leaders-At least 500 students and 200 HE educators and Industry leaders participating in the implementation activities-More than 10,000 stakeholders informed about the project and its objectives.
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