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The project aims at providing necessary software and educational content for an effective application of gamification in programming education primarily in higher education institutions by extending the key elements of the framework developed in the prior FGPE project. The project will deliver four intellectual outputs: 1. LTI Integration (software): enabling the use of gamified programming exercises within courses provided via popular LMS environments (such as Moodle and Open edX);2. Mobile gamified PLE (software): vastly improving the experience of the programming learning environment for mobile device users;3. Tutorial on gamification of programming exercises (guidance material): interactively guiding programming instructors on how to design and implement gamified programming courses;4. Extended gamified exercise base (Open Educational Resource): extending the set of open-source gamified programming resources with new courses featuring 520 programming exercises.All the project outputs will be freely available in the Internet under open source licenses. The project consortium involves partners with extensive and versatile experience in the domain of programming education and applied gamification. The expected impact is an improvement in efficiency of programming education and its student-perceived experience.
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