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Collaboration to Design an Innovative Curriculum for Animation Education

Funder: European CommissionProject code: 2017-1-TR01-KA203-046117
Funded under: ERASMUS+ | Cooperation for innovation and the exchange of good practices | Strategic Partnerships for higher education Funder Contribution: 157,063 EUR

Collaboration to Design an Innovative Curriculum for Animation Education

Description

CDICAE project aims to improve the quality of vocational education and training across Europe. And also targeted, cooperation between HE providers and local/regional business communities with a view on internationalisation of HE. Additional target is enhance the responsiveness of HE systems to sector-specific labour market needs, contributing to increased economic competitiveness of the concerned sector. Project main focus is exchange best practices and innovative ideas, exchanging good practices and innovation in HE provisions, guidance and counselling. Development and delivery of new vocational teaching and new innovative curriculum / training materials is our project main axis. Developing and delivering of new HE teaching/training materials and methods, cooperation between vocational education and training providers and business communities, designing and delivering curricula responding to the needs of labour market and of the learners in economic sectors are possible effects on our project outcomes. This project make a cooperation between different sectors to share knowledge; Projects promoting distance OER based learning, Project facilitating recognition of qualifications at EU level, project design and deliver curricula to meet the needs of the today labour market. Targeted sharing of results to vocational education and training policy makers, enterprises and advisors. Overall of them, these targets in project helped to improve employability and life skills for individuals and contribute to the competitiveness of the European economy.In CDICAE Project, our result is making the vocational education and training system acquire the INDUSTRIAL “Cartoon and Animation with 3D(CARTOON AND ANIMATION SECTOR) application method”, which has been applied, trained, taught and developed application methods by our shareholders in the project for four years, within a short term; and making it widespread in businesses in Europe in the long term. The “Cartoon Design Process Application Method (3D Design and Modeling Methodology)”, which is aimed to be transferred in the scope of the completed project, starts with the design and development concepts, goes on with the importance of design in competition and its position in product development, and is completed with the examples of design method and design process. CARTOON AND ANIMATION SECTOR Also covers the test/approval and activating processes. At the very beginning of all these processes, there is the concepts of dominating all the process and describing it (specific, measurable, available, realistic and time-based),and the transfer, application and spreading of accurate design method with project shareholders from various angles by transferring HE, which form the main basis of the project. With the increase of the value of the QFD (Quality Function Distribution), which accelerated the economy of our country and the production sector in Europe at a significant level, an increase in the sustainable quality concept is accepted together with the European Union orientation process. With the HE application method, which were transferred with the strategic partnership, it is supported that there was differentiation in the production sector in our country, added values were produced and contributions were made to the branding and to the reduction of costs. In the scope of the project, the result is not only developing an awareness and innovation process in the production sector, but it is also supported that the training materials and e-learning applications are developed at the end of the project for the purpose of diffusing mainly the parts that support the production and the transferred application methods in HE institutions in Europe as free-of-charge and in different languages. The CARTOON AND ANIMATION SECTOR process also covers the virtual/augmented reality, and virtual art, 3D modeling in VR, animating in VR processes as well. In this context, higher education and training, and the intermediary employees that are capable of renewing themselves and making analyses and syntheses, following technological developments with basic HE and industrial knowledge and prone to teamwork with the skills that may be employed in projects that require interdisciplinary work are needed in the whole of Europe. It is reached that CARTOON AND ANIMATION SECTOR higher education and training process area is extremely wide and that the demand for qualified employees having the HE education application method increases in time. As a conclusion, it is reached with the proposed strategically partnership project of ours that various applications and activities are performed with the result of transferring the CARTOON AND ANIMATION SECTOR process application method and diffuse it.(http://www.ase-erasmus.org/)

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