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<< Objectives >>With the implementation of this Project, our students and teachers will be able to use VR (one of the innovative technologhy of our time), The Notion of Metaverse can take place in the school athmosphere agenda. We aim to share and transfer ideas and good practises with our partners. And our students will be able to produce some educational materials with VR.<< Implementation >>With the 3 LTT activities we have planned we are going to ensure our students to learn “Adobe Animate” and “UNITY” languages and to produce educational materials on VR. We are going to create a “METAVERSE” and “VR” awareness among our students with the activities such as: producinggaming contents on VR, meetings made on the platform of Metaverse, producing social media and advertising contents and VR workshops.<< Results >>Our students will get the awereness of metaverse and VR, furthermore with the help of this Project they will be equipped indivuduals who use innovative Technologies of our age. They will have the chance to use these competences on their carieer planning. We aim to make our school athmosphere more innovative with VR technologies and this change of school athmosphere will be created by the students themselves.
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