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<< Objectives >>The objective is to create a serious game, an online e-learning system for learning French Language and culture, supportet by 5 3D simulation games, depicting actual locations in France, where players have to utilize what they have learned. The system will use artificial intelligence to tailor learning and Automatic Speech Recognition to allow verbal interaction and assessment, be available for single play, but also as a cooperative multiplayer experience with the EU Parliament as the HUB.<< Implementation >>French Language & Culture focus:A1: Development of Language CurriculumA2: Development of Culture CurriculumA3: Determination of Game Characters and 5 3D ENVironmentsB1: Implementation of Language & Culture Curriculum in the VIFIN Course Creator (VCC)A4: Narrative & Dialogue Development - Single PlayerA5: Narrative & Dialogue Development - MultiplayerA6: Multiplayer Task DeterminationB2: Character and animations DevelopmentB3: 3D ENVironment Development B4: Full Games Im<< Results >>Final output will be an online accessible e-learning system for French Language and Culture, supported by a Serious Game, a simulated reality for learners to utilize their skills. The platform uses artificial inltelligence, speech recognition, single- and multiplayer capability - it will be accessible to educational institutions as well private individuals, of all sorts, wanting to learn French as a second or foreign language, and will become part of the overall EUROSIM platform.
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