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CONTEXTInnovative learning and teaching, more precisely the successful use of technology can improve the abilities of this century. The web society is influenced by the spread of cell phones, iPads or tablets. A wide use of these equipments can be observed in schools, although most European countries are not yet proficient in using mobile applications. Moreover, even if there are a few schools where suitable devices exists, teachers are not yet prepared for using these tools and that is why they prove to be useless.The starting point of this project is the fact that we want to observe different schools in European countries and the way and the level of mobile learning and innovation inclusion into the learning-teaching process. Since a small part of the schools have just started to know the technology based teaching process, it is important to get acquainted with the huge variety of mobile applications.OBJECTIVESStarting from the project activities at a local level, but also at a transnational level, we focus on the following objectives for teachers:- acquire knowledge concerning mobile applications, Google tools;-improve digital ability;-improve working on digital devices;-develop self-trust in using technology during the class;- improve the self-sense of initiative and creativity;-establish cooperation skills and communication ability;-improve the perspective on different societies;The activities we propose allow us to focus on aims for students:-to improve digital skills for educational purpose;- to develop their enthusiasm for learning; -to develop cooperation and communication skills;-to improve the self-sense of initiative and creativity;-to improve working on digital devices for educational purposes;-to communicate with their colleagues and share different knowledge;-to improve intercultural ability and cultural appreciation.-to enhance intercultural competence and cultural awareness.ACTIVITIESLTTA1, short-term joint-staff training – class on the use of mobile devices, apps, and Google tools for educational aimLTTA 2 is a student exchange with the theme “Google tools used in the class.” LTTA3 is a student exchange that has the same procedure as LTTA2. The topic refers to web 2.0 tools and mobile apps for collaborative learningLTTA4 is a student exchange with the theme “web 2.0 tools and mobile apps for content creation”LTTA5 is a student exchange with the theme “web 2.0 tools and mobile apps for assessment”LTTA6 is a student exchange with the theme “game-based learning”.Each country will create an activity that will be applied to the students previously each student exchange.PARTICIPANTSTwo primary target groups are included: teachers and students. Students between 16-17 years, both boys and girl, who come from vocational or general education high schools. 20 students from each country involved will directly take part in to the transnational activities. The rest of them will take part in the post exchange events. From the teachers group, 52 teachers will take part in the transnational activities as beneficiaries in LTTA1 or as accompanying teachers in LTTA2-6. They can be teachers of different subjects, but most of them will teach IT, science, language or Maths. IMPACTTeachers and students will start using mobile applications and tools in the learning and teaching process, which will represent a benefit for the entire school, as they will become more dynamic and they will develop their skills in the use of present day strategies. Classes will become more intuitive and participants will turn out to be more stimulated and involved in the educational process. All these will have positive consequences for the whole school after the dissemination of project activities and results. Taking this into account, more teachers are expected to be motivated to use present day technologies in their classroom. Schools will be prepared for the requirements of the 21st century; they will turn out to be more tempting for students and will be able to start new partnerships with nearby institutions in this field. The use of modern tools will turn out to be more captivating for both teachers and students. RESULTSMeasurable and non-measurable results will reveal at the end of this project. All those who will take part will be more determined to use technology in the teaching-learning- process. Students will find schools more captivating and able to educate students for this century’s requirements. The measurable outcomes of the project are represented by the reports concerning the use of mobile application in the learning-teaching process, written at the beginning and at the end of the project. These reports will include the initial situation for every school, the sets of questions for students and teachers, training materials, means of getting feedback from those involved, activities, lessons designed by all the partner schools based on the teamwork of each exchange, etc.
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