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<< Objectives >>The MindLand intervention will use serious games and mindfulness activities to help youth cultivate self awareness, specifically by:- Becoming more mindful of the beliefs that influence them and their automatic patterns of behaviour- Building self-esteem and confidence to make important decisions that honour who they are- Choosing what influences them- Working with difficult emotions<< Implementation >>The following activities will be implemented during the project:1: Curriculum on mindfulness training focused on self awareness (Leader: MFL)2: Development and Integration of serious games and activities (Leader: TRI)3: Localisation and translation of intervention's content (Leader: WHI)4: Launch and Evaluation of intervention (Leader: ASSOCIAÇÃO MY MADEIRA ISLAND)<< Results >>The outcome will be a Mindfulness Training intervention for youth that will be accessible, interactive, engaging, inclusive and self-paced. As a digital intervention it will make mindfulness accessible to all individuals that have access to a computer or smart device regardless of socio-economic status and geographical location, religion, abilities or gender. It will be available in 4 languages (English, Greek, French, Arabic).
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