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"<< Objectives >>The project ""E-playing in Social Entrepreneurship"" aims to develop pedagogical techniques in social entrepreneurship through gamification, oriented to youth. The project will create innovative training materials in game-based social entrepreneurship education and will deliver serious video games which will help youngsters engage in learning the essentials of social entrepreneurship, by playing and interacting digitally with their peers.<< Implementation >>WP1 – Project ManagementWP2 – Research and Curriculum creationWP3 – Creation of the platform and the video games. In this WP a Training of Trainers will be implemented.WP4 – Piloting and fine-tuning of the gamesWP5 - Dissemination<< Results >>The expected results of the project are:-Developing the entrepreneurial skills of youngsters-Creationofinnovativedigitaltoolsforeducationinsocial entrepreneurship-Empowering youngsters to start their own business-Decrease unemployment across Europe"
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