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"<< Objectives >>The project implementation is aimed at strategic strengthening of the educational brand ""GIGAnt Youth Center of Excellence"". With the pandemic and the war in Ukraine, we entered a deep economic recession that will affect the trends in professions for years. This coincides with the climate changes and so-called The European Green Deal. We want to get ready to support youth in these difficult years, making it easier to understand changes and interpret economic knowledge in future career choices.<< Implementation >>""Small-scale partnership"" will be used to carry out extensive, substantive work on a new educational game for youth. The path to the final solution will require analyzes on several levels: existing games, business models, climate change areas with strong links to economic activity. In a creative process, we will transform the collected knowledge into game mechanics, which in the next operation will be tested in the youth environment.<< Results >>We expect two main results: 1. A professional tool for informal youth education - we want to create an educational game combining aspects of the economy of enterprises and business models with the problem of climate change. 2. Permanent and proven international partnership - we want to confirm the high quality of the created partnership and learn to work together in the future. Therefore, we want the project to change institutions and open the perspective of practical education for youth."
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