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WORKPLACE INNOVATION EUROPE CLG

Country: Ireland

WORKPLACE INNOVATION EUROPE CLG

3 Projects, page 1 of 1
  • Funder: European Commission Project Code: 101137507
    Overall Budget: 5,680,130 EURFunder Contribution: 5,680,130 EUR

    The majority of workers express dissatisfaction with their shared workplace design, which harms their health, wellbeing, productivity and social relations. So-called ‘adaptive’ workplace technologies try to manage these health risks by automating a wide range of architectural building services. However, there is severe lack of concrete evidence on how the short- and longer-term impact of such adaptive architectural technologies on health and wellbeing can be objectively measured, and then become benchmarked and optimized for a variety of hybrid workplace contexts. SONATA therefore aims to generate evidence-based recommendations on the use of architectural adaptation as technological intervention that can benefit human health and well-being in the workplace. Firstly, SONATA aims to measure, quantify and increase the range of health and well-being benefits of the separate and combined effects of state-of-the-art architectural adaptations on four different building shearing layers. Secondly, SONATA will generate empirical knowledge on how these multiple co-located adaptations can be intertwined together so that their health and wellbeing impact is greater than the sum of the separate layers. Lastly, SONATA investigates how these positive effects can become equitably negotiated between the varying - and often conflicting - work situations that must co-exist in a shared workplace. To ensure the resulting recommendations are feasible, easily adoptable and cost-effective to implement, SONATA will involve the pro-active participation and critical analysis from a well-considered selection of key target group representatives, such as workers, OSH-responsibilities, OEM and OHP experts, architects, workplace organisation innovators, adaptive technology manufacturers, and building certification consultants.

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  • Funder: European Commission Project Code: 101069651
    Overall Budget: 4,604,620 EURFunder Contribution: 4,604,620 EUR

    BRIDGES 5.0 bridges risks to an inclusive digital and green future by enhancing workforce skills for Industry 5.0. To achieve this ambition, four objectives are central: (1) Quantitatively map how jobs are transforming and what new green and digital jobs are emerging in Industry 4.0; and qualitatively understand Industry 5.0 requirements (human- and socio-centric, sustainable and resilience) for these jobs and company practices; (2) Map Industry 5.0 skills and skill gaps at the EU-level and five EU-institutional contexts for emerging green and digital jobs; and enable monitoring of skill gaps using skills taxonomies/standards; (3) Set up learning trajectories and training pathways, using the enriched Teaching and Learning Factories concepts, and experiment with these interventions to reduce skill gaps for four target groups, i.e. managers, employees, jobseekers and students; (4) Engage a range of industry and related stakeholders at regional, national and EU levels and co-produce a web platform called Industry 5.0 Platform. The platform facilitates social innovation in the learning field and provides these stakeholders and target groups with recommendations and instruments for new learning and training systems. The outcomes contribute to the right supply of skilled workers who will enable companies to optimise the gains from digital technology and the right skills to deal with the digital and green transition to achieve a sustainable, resilient and fairer future for Europe. Stakeholders commitment is crucial to the success of Industry 5.0 and BRIDGES 5.0 creates a unique consortium collaboration between researchers, 8 EU-industrial companies, 9 Industry 4.0 ecosystems and the main EU social partners. An interactive process is created between stakeholders to align with their differing interests and the research results, produced in 7 steps, will be a vital resource for the stakeholders. A business plan supports the sustainability of the Industry 5.0 Platform.

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  • Funder: European Commission Project Code: 2021-1-FR01-KA220-VET-000034853
    Funder Contribution: 267,650 EUR

    << Background >>The lockdown that led to high levels of unemployment is a major challenge for the future of the countries and the economies. This project will respond to that context with the design and experiment of a model network and learn for entrepreneurs to develop competencies.The purpose of the project is to improve and reinforce the young entrepreneurs' capacity to respond to the challenges that the labor markets are facing during the COVID-19 pandemic or will face on future similar challenges. The project seeks to foster cooperative learning environments, making them transformative and inclusive through the effective adoption of new methodologies, such as digital learning operationalized by the iNSPIRE Live Hub. The partnership is formed by 5 countries (Portugal, France, Turkey, Belgium, and Ireland).<< Objectives >>The iNSPIRE Social Entrepreneurs Network (iNSPIRE) project will create a learning HUB that will develop inspiring apprenticeships processes, based on the identification of transferable lessons from the formal and informal learning environment to support the development of a social entrepreneurship network in several European countries (Turkey, Portugal, Ireland, France, and Belgium).Ireland and Belgium have already an important background in social entrepreneurship and will contribute to creating a strong partnership to support and develop a European social cluster. Evidence from Ireland and Belgium shows that social entrepreneurship demonstrates great potential for employment growth.The iNSPIRE goal is to improve skills for social entrepreneurs and increase the potential for social enterprise creation. The project will engage diverse stakeholders in dialogue and cooperation including non-profit associations, universities, training providers, social innovation organizations, research centers, and public agencies. It will capture the experience, including learning mechanisms, approaches to management, and networking competencies from other projects in the social field, mainly developed by the partners, for instance, capacity building.<< Implementation >>The activities are organized as follows:WP1 Management activities. (Coordinated by France)WP2 Quality Management (Coordinated by Turkey)WP3– Dissemination of the project (Coordinated by Belgium)WP4– Evaluation of the project (Coordinated by Ireland)M1-4 - Transnational project meetings (4)Learning, Teaching, and Training ActivitiesLTTA - Train the Lecturers events (1 event: The iNSPIRE Live HUB Train the Mentors; Workplace Innovation Europe)Multiplier eventsiNSPIRE ÁGORA France; iNSPIRE ÁGORA Turkey; iNSPIRE ÁGORA Portugal; iNSPIRE ÁGORA Ireland; iNSPIRE ÁGORA Belgium<< Results >>iNSPIRE will make a further significant contribution to social innovation in learning and development, through the iNSPIRE Live HUB, using methodologies as storytelling of social projects already implemented - using the TEDx format, video learning tools, script learning materials, social media technologies to create a learning, knowledge exchange and collaboration framework for actual and potential social entrepreneurs at national and transnational levels within the EU. In a pilot exercise, 15 young unemployed people from each participating country will participate in the iNSPIRE LIve HUB through online learning that will help to create the network and also help them to design a social business model. The best social business models will be presented by the future social entrepreneurs to the stakeholders: crowdfunding institutions, business angels, government institutions, and other participants from each country of the consortium in an Ágora, assuming the format of an international market where the new entrepreneurs will have a spot/stand, with the information about their projects, and will do a pitch of 5 minutes to the audience, claiming for their attention. The presentations of the business models will also be transmitted online to facilitate the participation of all the countries of the consortium, and other invited participants. The project will impact the social entrepreneurship ecosystem of the countries, helping to create and boost the social entrepreneurship strategy of EU.The results are specifically:1. Comparative Diagnosis of Social Entrepreneurship in Europe; Association Culturelle des Jeunes Turcs de Bar le Duc (E10260613 - France)2. Model for the Social Entrepreneurship Network; Workplace Innovation Europe CLG (E10052547 - Ireland)3. iNSPIRE Live HUB ; Iscte - Instituto Universitario de Lisboa (E10204863 - Portugal)4. Public Policy on Social Entrepreneurship; INOVATIF DUSUNCE DERNEGI (E10077617 - Turkey)5. Lessons to iNSPIRE; Voices of the World (E10057292 - Belgium)

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