Culture Hub Bulgaria
Culture Hub Bulgaria
4 Projects, page 1 of 1
assignment_turned_in ProjectPartners:Culture Hub Bulgaria, ASOCIACION DE INNOVACION EMPRENDIMIENTO Y TECNOLOGIAS DE LA INFORMACION Y LA COMUNICACION (INNETICA), CREATOR EUROPEAN CONSULTANTS S.R.LCulture Hub Bulgaria,ASOCIACION DE INNOVACION EMPRENDIMIENTO Y TECNOLOGIAS DE LA INFORMACION Y LA COMUNICACION (INNETICA),CREATOR EUROPEAN CONSULTANTS S.R.LFunder: European Commission Project Code: 2022-2-BG01-KA210-ADU-000092268Funder Contribution: 60,000 EUR<< Objectives >>The project’s objective is to upskill and support performers to use the potential of the newest technological innovations in the application of the Non Fingible Token and the intellectual property protection through it. It will be supported through exchange of best practices and competences for publishing online content and monetizing and through providing through the development of a Competence digital center.<< Implementation >>The project will have two main sets of activities: 1. Research, analysis and Guidelines for support in using technological requirements of NFT and the copy rights protection and 2. Development and enrichment of a Competence digital center for supporting the artists. Pilot training will also be held at the end of the project.<< Results >>Expected results: 1. Researched existing technological and legal requirements for the NFT and the protection of the copy rights online 2. Report on the possibilities for monetizing online content 3. Developed Competence digital center 4. Enriched virtual space and publishing a database with open educational resources 5. Hands-on training session 6. Organisation of three project meetings.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:ASOCIACION DE INNOVACION EMPRENDIMIENTO Y TECNOLOGIAS DE LA INFORMACION Y LA COMUNICACION (INNETICA), ASOCIATIA PRO DEMOCRATIA CLUB BUZAU, Culture Hub BulgariaASOCIACION DE INNOVACION EMPRENDIMIENTO Y TECNOLOGIAS DE LA INFORMACION Y LA COMUNICACION (INNETICA),ASOCIATIA PRO DEMOCRATIA CLUB BUZAU,Culture Hub BulgariaFunder: European Commission Project Code: 2022-3-BG01-KA210-YOU-000100286Funder Contribution: 60,000 EUR<< Objectives >>The project has three general objectives focused toward the creative and culture migrants youth from Ukraine:1. Support for the better inclusion of the migrant Ukrainian youth from the cultural sectors, in the European host societies2. Overcoming the marginalization of the migrant Ukrainian youth and support for their inclusion in the host countries’ educational and labor market.3. Promoting the intercultural dialogue and tolerance towards the migrant Ukrainian youth<< Implementation >>The project has three main activities:1. Project management, and partners meetings - effective coordination and management tasks, and on/offline meetings2. Virtual space for storytelling and exchange - Board for Youth information, Board for Success stories, Board for Initiatives, Job board3. Dissemination, cultural event - dissemination activities and joint cultural event (fest) of young Ukrainian performing and visual artists with young national artists from the partner countries<< Results >>The implementation of the project activities will lead to the following results:1. Developed and completed with sufficient content Virtual space for storytelling and exchange, containing at least four boards - Board for Youth information, Board for Success stories, Board for Initiatives, Job board.2. Organized and disseminated joint cultural event (fest) of young artists (performing and visual) from Ukraine migrant communities and from the partner countries national youth.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Culture Hub Bulgaria, Aksantys, Istanbul UniversityCulture Hub Bulgaria,Aksantys,Istanbul UniversityFunder: European Commission Project Code: 2021-2-BG01-KA210-ADU-000049019Funder Contribution: 60,000 EUR<< Objectives >>The project’s objective is to upskill and support performers to leverage their opportunities of the digital supply chain, monetising the online content and protecting their intellectual property. It will be supported through (1)exchange of best practices and competences for gaining access to knowledge for improving the overall positioning of performers and (2)providing guidance for revenue opportunities for performing artists through the creation of a Competence center for digital transformation<< Implementation >>The project will have two main sets of activities:1. Research, analysis and Guidelines for support in using the existing standards, platforms, and legislation2. Creation of a forward-looking Competence center for digital transformation, and pilot trainingThere will also be three project meetings held during the project.<< Results >>Expected results:1. Researched existing technological and legal requirements for the performing online2. Report on the access to the automatic digital exchange standards3. Setting a virtual forward-looking Competence center for digital transformation4. Creating a virtual space and Publishing a Digital Knowledge Vault containing Guidelines and educational resources5. Hands-on training session walking the participants through key areas of the content6. Organisation of three project meeting
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Event Production Company Ltd., ASOCIACION DE INNOVACION EMPRENDIMIENTO Y TECNOLOGIAS DE LA INFORMACION Y LA COMUNICACION (INNETICA), VsI Edukateka, Culture Hub Bulgaria, MITRA FRANCEEvent Production Company Ltd.,ASOCIACION DE INNOVACION EMPRENDIMIENTO Y TECNOLOGIAS DE LA INFORMACION Y LA COMUNICACION (INNETICA),VsI Edukateka,Culture Hub Bulgaria,MITRA FRANCEFunder: European Commission Project Code: 2020-1-BG01-KA227-ADU-094973Funder Contribution: 206,013 EURThe venue-based sectors, such as performing and music, are the hardest hit by social distancing measures, as a result of the Covid-19 crisis. The abrupt drop in revenues puts their financial sustainability at risk and has resulted in reduced wage earnings and lay-offs with repercussions for the value chain of their suppliers, from creative and non-creative sectors alike. Some cultural and creative sectors, such as online content platforms, have profited from the increased demand for cultural content streaming during lockdown, but the benefits from this extra demand have largely accrued to the largest firms in the industry. With the lockdown, many public and private providers moved content on-line for free to keep audiences engaged and satisfy the sharply increased demand for cultural content. While the provision of free and digitally mediated cultural content is not sustainable over time, it has opened the door to many future innovations. Measures should be taken for the development of methodologies and technological solutions for distance and distributed learning with digitally mediated access to cultural resources and experiences.The project main objective is to empower performers, specifically those in music, through development of skills and competences for digital transformation.The project specific objectives are: (1) ensuring high-quality and inclusive education, through enriching learning experiences while supporting effective use of digital technologies in creation of OERs; (2) empowering performers, specifically those in music, to adapt to the online and the digital environment; (3) enhancing the use of new technologies for streaming in performance arts through integration of available digital and educational resources.The target groups of the project are:+ Cultural and creative youth, specifically music performers;+ Organisations in the CCS which provide training in digital competences and youth networking+ European CCS and performance arts leaders, specifically managers, influencers in the field of performance arts and music training.The project will carry out a total of five intellectual outputs, as following:+ Review and analysis of resources for digital transformation+ Development of Assignment; Guidelines for digital presence of the performers+ E-platform: Module Learning “OERs database and training tools”+ E-platform: Module Practice “Online streaming, marketing and ticket system”+ Establishment and development of an European network for innovations in performing artsAll results and lessons will be disseminated in a total of four dissemination events in all partnership countries. The project will support the culture and creative sector in their efforts to adapt to the pandemic situation and to upgrade the knowledge and skills of the performance and music artists. As the sector, and specifically the performing art segment, is hardly hit and the necessity to use digital online instruments is put into a key role for the viability of the artists, the project will meet the needs to access to OERs for gaining essential digital skills. The project will impact the policies and the actions towards a focused adaptation of the educational and training resources and support for upskilling of the performing artists. It will also leverage the educational resources online, with the digital possibilities of the sector to create and sustain their audiences. The recovery measures for the CCS will also be supported in terms of providing broader OER package, to be used by all training and educational organizations in the field of CCS operations, as well as by the freelancers.
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