BUSINESS & PROFESSIONAL WOMEN CR Z.S
BUSINESS & PROFESSIONAL WOMEN CR Z.S
8 Projects, page 1 of 2
assignment_turned_in ProjectPartners:FUNDACJA LABORATORIUM ZMIANY, C A I - CONVERSAS ASSOCIACAO INTERNACIONAL, BUSINESS & PROFESSIONAL WOMEN CR Z.S, JOVENES HACIA LA SOLIDARIDAD Y EL DESARROLLOFUNDACJA LABORATORIUM ZMIANY,C A I - CONVERSAS ASSOCIACAO INTERNACIONAL,BUSINESS & PROFESSIONAL WOMEN CR Z.S,JOVENES HACIA LA SOLIDARIDAD Y EL DESARROLLOFunder: European Commission Project Code: 2019-3-PL01-KA205-077865Funder Contribution: 65,750 EUR"Celem projektu ANCHORS FOR THE FUTURE jest jest stworzenie i upowszechnienie innowacyjnych materiałów edukacyjnych dla pracowników(czek) młodzieżowych, aby zapobiegać nierównym szansom ze względu na płeć na rynku pracy (w oparciu o badania i doświadczenia dziewcząt i młodych kobiet z krajów partnerskich). Aby to osiągnąć, konsorcjum koncentruje się na stworzeniu, przetestowaniu i upowszechnieniu innowacyjnych materiałów edukacyjnych – tak aby pracownicy(czki) młodzieżowi byli(ły) w stanie pomóc dziewczetom rozwijać kompetencje konieczne do „zakotwiczania się”.„Zakotwiczanie się” to proces poszukiwanie przez jednostkę istotnych dla niej punktów odniesienia i oparcia, które pozwalają jej osiągnąć relatywną psychospołeczną stabilność w otaczającej ją rzeczywistości.Kompetencje, dzięki którym dziewczęta będą potrafiły budować wiele różnych, stabilnych kotwic:- poczucie sprawczości- świadomość własnych zasobów, proszenie o pomoc, poszukiwanie sojuszniczek (ków)- myślenie krytyczne- podejmowanie własnych decyzji- zgoda na brak doskonałości, prawo do błędów.Produkty i rezultaty:-platforma on-line z kursem o istniejących metodach związanych z ""zakotwiczaniem się"" wraz ze wskazówkami do zastosowania w lokalnej społeczności. - stworzenie gry, która powstanie w czasie projektu - do wykorzystania przez pracowników młodzieżowych i pracowniczki młodzieżowe. Po zakończeniu projektu – będzie częścią platformy z kursem.- „Sparks” raport z wnioskami z zachowań dziewcząt w różnych środowiskach – jaki wpływ ma zastosowanie gry i metod zakotwiczania się na w różnych grupy dziewcząt.Wydarzenia upowszechniające rezultaty: 4 wydarzenia w krajach partnerskich. Weźmie w nich udział minimum 150 osób zainteresowanych wdrożeniem nowej metody powstałej w wyniku realizacji projektu.Powstanie WWW, profile społecznościowe (1 główny + aktualizacje u partnerów), newslettery (1/kwartał)"
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Magyar Noi Karrierfejlesztesi Szovetseg, Családbarát Magyarország Központ Nonprofit Közhasznú Korlátolt Felelősségű Társaság, Združenie podnikateliek a manažérok, BUSINESS & PROFESSIONAL WOMEN CR Z.SMagyar Noi Karrierfejlesztesi Szovetseg,Családbarát Magyarország Központ Nonprofit Közhasznú Korlátolt Felelősségű Társaság,Združenie podnikateliek a manažérok,BUSINESS & PROFESSIONAL WOMEN CR Z.SFunder: European Commission Project Code: 2022-2-HU01-KA210-ADU-000098893Funder Contribution: 60,000 EUR"<< Objectives >>In our project 3 countries (Hungary, Czech Republic, Slovakia) are working together on the online material (intellectual output) ""Collection of Digital Applications and Guide to Using the Digital Applications"". With effective dissemination we will spread this knowledge as widely as possible, because everyone needs basic digital skills to live their lives, whether to learn, to communicate and to participate in society.<< Implementation >>In the implementation of the project, our 3 countries work together on the collection of information / knowledge on digitalization incl. software and good practices according to jointly agreed principles. A guide will be prepared for the collection so that it can be easily used in learning. The intellectual outcome will be presented by the partners at the multiplying event for the target groups, in particular the women and families, and it will also be spread using websites and social media.<< Results >>With the results of the project, we would expect to achieve that women and families gain more confidence in their personal use of digitalization. The Collection of Digital Applications and Guide should be widely used among the partner organizations, on national level and between countries, which includes the mutual exchange, further development and progressive learning across the three countries.The environmental footprint of the Project is small because most activities are done online."
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:MENTORTEC, SBC School of business competences ltd., Bilateral Chamber of Commerce Bulgaria-Romania, ITC, BUSINESS & PROFESSIONAL WOMEN CR Z.SMENTORTEC,SBC School of business competences ltd.,Bilateral Chamber of Commerce Bulgaria-Romania,ITC,BUSINESS & PROFESSIONAL WOMEN CR Z.SFunder: European Commission Project Code: 2015-1-BG01-KA204-014327Funder Contribution: 165,452 EURDespite the level of unemployment in some EU countries is high (Spain – 25.7%, Portugal – 13.9%, Bulgaria – 11.1%, Czech Republic – 5.8%(source The Statistic Portal, Nov. 2014) a number of industries suffers from a lack of qualified staff. Along with it, the youth unemployment is growing and the employment opportunities for adults over 50’s is decreasing. A survey conducted by Ernst & Young, Germany, estimates that qualified personnel deficiency causes the lost profits from revenue aspect circa 33 billion euro only in Germany. Particularly affected are SMEs. A weak point for them is the fact a lot of them can’t afford professional HR management, or the firms are placed in non-attractive areas – agricultural regions, small towns or villages, and the like. The business searches for solutions of the above problems, relying on long term training, paying more attention to older employees, or trying to attract personnel from other countries.The magnitude of the problem could be estimated taking into account the number of the enterprises in the EU exceeds 25 million. The index of the start-ups is about 10% of that number. The index of the launched in 2009 SMEs and survived within 1 year is about 81%, while the launched in 2005 and survived within 5 years is only about 46% (Eurostat, 2012). The obvious conclusion is that millions of people across the EU are willing to take the risk and start a new business, but are unable to build a sustainable business model to monetize their technical expertise, mainly due to the lack of appropriate business competencies for the development and survival.For all these people who have taken the risk to start a business or working for the most common sector - micro, small and medium enterprises, is very hard to interrupt their business activities in order to supplement own competencies. For the unemployed, especially young people and those at the end of their active age, it is a problem to finance a good business training, and there is a lack of VET organizations offering the needed skills in small villages and distant regions. Therefore, the only available access for the affected citizens seems to be training through the modern ICT.According to eMarketer 196.6 millions of people in Europe own smartphones. The smart phones penetration in a number of EU members exceeds 50% in 2014. Most people in EU, including the youth, have a broadband mobile or fixed internet access and a wide range of mobile devices - smartphones, tablets, laptops, traditional desktop computers, smart TVs, game consoles, etc. Hence the availability of these facilities creates conditions for the delivery of educational content and training opportunities anywhere at any time. If it is appropriately designed and available, the educational content could be used at the workplace, on public transport or at home.The Open MLP project objectives are:1. Building a strategic partnership between educational and business organizations for the development, delivery and usage of educational content for the needs of the today’s global business environment and the business development in the EU2. Exchange of best practices and programmes on training of business competencies3. Creation of a sustainable open business model for development of mobile educational content, which will give a possibility for further development after the lifespan of the project and an open access for development of a network of VET providers and other partners in order to become self-financing4. Development and delivery of educational content and competencies with a focus on SMEs5. Development of accessible (free) mobile application (app) for the implementation of training programmes on a wide range of modern mobile devices– smartphones, tablets, laptops, etc.6. Development of a standard structure of the educational content, which will be used by the project partners for the implementation of the pilot testing of the programmes and after completion of the project, by other VET and business organizations, students, entrepreneurs and interested parties.7. Development of a multilingual learning content, accessible for people and companies in the EU in the framework of Erasmus+ programme8. Implementation of innovative practice for vocational training 9. Creation of available educational content and training for young people through modern mobile devices, which most of them already possess, and the utilization of modern ICT technology in favor of enhancing the professional competencies, entrepreneurship and micro and SMEs10. Transfer of technology (a free mobile application, an open standard format of educational content) to the interested actors within the EU and all countries participating in Erasmus+11. Dissemination and exploitation of resultsStrategic Partners: 5 organizations from 5 EU Countries with a bilateral representative.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:ITC, Mobiliz Bilgi ve İletişim Teknolojileri A.Ş., DOREA Educational Institute WTF, SBC School of business competences ltd., BUSINESS & PROFESSIONAL WOMEN CR Z.SITC,Mobiliz Bilgi ve İletişim Teknolojileri A.Ş.,DOREA Educational Institute WTF,SBC School of business competences ltd.,BUSINESS & PROFESSIONAL WOMEN CR Z.SFunder: European Commission Project Code: 2021-1-BG01-KA220-ADU-000026986Funder Contribution: 151,996 EUR<< Background >>According to European Investment Bank survey, “Who is prepared for the new digital age?”, 2020, “Digitalization is an enormous opportunity and challenge for the current generation. The recent Covid-19 pandemic is a sombre reminder of the relevance and the necessity of digital technology for variety of businesses and sectors: from health to retail, from manufacturing to education”. It is stated at this survey that European firms lag the US in the adoption of digital technologies. Only 66% of manufacturing firms in the EU, compared to 78% in the US, report adopting at least one digital technology. The EU’s firms lag behind the US’ companies in improving business processes related to the digitalization of activities.The reasons we apply for this project are:1.The digital transformation of European businesses is vital to the EU's competitiveness. In particular, this applies to the digital transformation of education, including in-company training.2.The digital transformation of education is important both for training organizations and for enterprises, their employees and that part of population of working age that is looking for a job.3.The Covid-19 pandemic affected almost any organization and person in EU, forcing businesses to reorganize their operations, most of them implementing on-the-go information and communication technologies allowing remote work. These forms of work and operations are likely to persist for a long time.4.The magnitude of the necessity to digitalize the business becomes clear from the Eurostat data. In the beginning of 2019 there were almost 25.3 million active enterprises with more than 131 million persons employed in EU-27. The EU’s population was estimated at 446.8 million, while the persons considered to be of working age (15 to 64 years old) accounted to 64.6% of the population. 10.8% of EU’s adults (population aged 25 to 64) participated in formal and non-formal education and training. Thus, we can estimate more than 20 million adults will participate some form of education and training during 2021 and next years. Upon the pandemic situations probably more of them in digital form.5.We want to contribute to the EU’s firms competitiveness catching up in the digitalization of business and activities, especially in the area of adults education and training.6.We believe that the digital transformation of the adult education must take place in organized way, transforming an adult education institution into Digital Education Enterprise.That's why we called our project “Digital Education Enterprise”.By this project we plan to address the needs of:1.Development of Digital Education Enterprise’s business model and processes2.Development of Digital Transformation Plan that will reengineer an adult education organization, including in-company one, into Digital Education Enterprise3.Implementing the plan in this project participating organizations4.Business model for aligning the adults training programs to the needs and opportunities offered by the labor market and specific organizations5.Implementation of innovative practices for digital education services based on best practice and ISO-standards for service management6.Purposeful use of digital technology in adult education, training, teaching and learning<< Objectives >>By this project we want to achieve:1.Creation of Digital Education Enterprise business model and processes2.Creation of Digital Transformation Plan that will help the adults education and training organizations to reengineer their usual way of working to the Digital Education Enterprise business model.3.Implementation of the Digital Education Enterprise business model and processes in the organizations participating this project in an appropriate manner4.Creation of a Business model for aligning the adults training programs to the needs and opportunities offered by the labor market and specific organizations. This model will implement “the producer” concept, placing the organizations that need a specific program, corresponding to the needs and opportunities of the labor market, as well as to the requirements of specific enterprises, to be in the role of producer of digital learning content.5.Implementation of best practice for digital education services delivery based on ISO-standards for service management, like ISO 20000-1 SMS, because adults’ education is a service itself. This best practice shall provide a complete set of processes.6.Transfer of the digital pedagogy and expertise in the use of digital tools for teachers, including accessible and assistive technologies and the creation and innovative use of digital education content, developed by the grant agreement 2020-1-BG01-KA226-VET-095108, where part of this project members participate.7.Sharing the results of this project to the public and interested parties upon the Erasmus+ rules.8.Improved digital competitiveness.<< Implementation >>We will perform the following activities:1.Project management activititesWe will apply the principles, themes and processes of PRINCE2 project management method during the pre-project stage, along the project life cycle stages, and for the post-project stage. We will use a cloud digital project- and documentation- management technology for this project purposes. We will produce the necessary project management documentation. All participants in the project will be properly trained and will use this technology.2.Development ofa.Digital Education Enterprise business model and processes.b.Digital Transformation Plan to reengineer the usual way of adults training and education to the Digital Education Enterprise business model and processes.c.Business model for aligning the adults training programs to the needs and opportunities offered by the labor market and specific organizations upon producer’s model.d.Complete set of processes for digitalized adults training by implementation of requirements of ISO 20000-1 for service management systems.e.Digital training content how to implement the above business models, the Digital Transformation Plan, and processes.f.Digital Education Enterprise’s website.3.Implementation activitiesa.Implementation of the Digital Education Enterprise business model and processes, the Digital Transformation Plan to reengineer the usual way of adults training and education to the Digital Education Enterprise business model and processes, and the Producer’s Business Model in this project participating organizations.The implementation will be done in appropriate manner according to the project participating organizations specifics.b.Implementation of adults training service delivery processes developed upon ISO 20000-1 services management systems requirements.c.Tuning and implementation of the digital pedagogy and expertise in the use of digital tools for teachers, including accessible and assistive technologies and the creation and innovative use of digital education content, developed by the grant agreement 2020-1-BG01-KA226-VET-095108.d.Networking events, meeting and working sessions (DETAILS TBD) according to the project plan.4.Sharing and promotion activitiesa.Sharing the project outputs by number (TBD) of events: webinars, conferences, and employers.b.Publishing the project results at the project’s web site, Erasmus+ related EU’s platforms, and project participants web sites.<< Results >>The Digital Education Enterprise project outputs (product) are:1.Digital Education Enterprise business model and processes2.Digital Transformation Plan to reengineer the usual way of adults training and education to the Digital Education Enterprise business model and processes3.Business model for aligning the adults training programs to the needs and opportunities offered by the labor market and specific organizations upon producer’s model.4.Complete set of processes for digitalized adults training by implementation of requirements of ISO 20000-1 for service management systems.5.Digital training content how to implement the above business models, the Digital Transformation Plan, and processes.6.Digital Education Enterprise’s websiteThe Digital Education Enterprise project outcomes we plan to achieve during the project and in the post-project stage are:1.Implemented and working Digital Education Enterprise model and processes, Digital Transformation Plan, and Producer’s business models for alignment of adults training programs to the labor market and opportunities, and specific employers’ needs2.Implemented processes and best practice for service management upon ISO standards for service management3.Implemented digital pedagogy and tools developed by the grant agreement 2020-1-BG01-KA226-VET-095108, where part of this project members participate. Through this – expanding the digital readiness and capacity of the project’s stakeholders and the community4.Achieving resilience by implementation of business continuity processes for digital education service delivery according to the requirements of ISO standards (Managing service continuity and availability process as per ISO 20000-1, and ISO 22301 Social security – Business continuity management)5.Improved digital competitiveness in adults’ education and training6.Digital transformation achieved by reengineering the usual way of working to the Digital Education Enterprise business model.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:BULGARIAN DEVELOPMENT AGENCY, Aps Creativi108, Fundacja Rozwoju Kompetencji i Przedsiebiorczosci PROAKTYWNI, BUSINESS & PROFESSIONAL WOMEN CR Z.S, JOVENES HACIA LA SOLIDARIDAD Y EL DESARROLLO +1 partnersBULGARIAN DEVELOPMENT AGENCY,Aps Creativi108,Fundacja Rozwoju Kompetencji i Przedsiebiorczosci PROAKTYWNI,BUSINESS & PROFESSIONAL WOMEN CR Z.S,JOVENES HACIA LA SOLIDARIDAD Y EL DESARROLLO,INSTITUTE OF ENTREPRENEURSHIP DEVELOPMENTFunder: European Commission Project Code: 2017-1-IT02-KA204-036766Funder Contribution: 93,225 EURAn important element of the family economy is the role women play in economic management. Often a support of the same and in response to growing unemployment, numerous are those committed to making artifacts at home. The context analysis document shows a significant market increased by the use of technologies, often undeclared work not tangibly monitored by statistics.Estimates and analyzes are present in the project documents: Career Pathways. There has been little reporting of the role and tax sector. Lack of a training model useful for women who started or undertook the development towards a real micro business. Therefore, it was important to find useful training models for this new emerging sector to provide future builders with career guidance and mentoring frameworks to help them focus their goals on a sustainable horizon.The “Florà: handmade with an accent on Europe” project was conducted KA2 Strategic Partnership Archives: exchange of good practices. He sought to provide common ground for the exchange of experiences and knowledge between the different types of participation involved and to develop a network for transnational cooperation. The project is focused on the education mainly necessary for the woman who wishes to increase her micro-business. He addressed one of the eight specific key competences in the European Council Recommendation n. 2006/962 / CE, the sense of initiative and entrepreneurship. The Florà project encouraged women to become entrepreneurs by facilitating the control of a micro business, related to the European policies of the 2020 entrepreneurship action plan.The partnership included five members: A network of women entrepreneurs (Czech Republic) and adult training (Italy, Spain, Poland and Bulgaria), who cooperated together to effectively fulfill all the tasks of the project.The main objective of the project was to analyze the actual knowledge and skills of adults in the field of self-entrepreneurship, to learn from the experience and good practices of the partner countries and to design training models suited to the needs of the Producers sector.The career guide, and operational tools, is useful for future European hadmakers to support other women. In order to achieve all the planned objectives, the partners undertook several stages. An analysis of the context and the drafting of a main course. Calibrated training on the participants. A guide now available in five languages. It can be easily downloaded in PDF format from the project website www.handmade-flora.com. The paper includes the following chapters: introduction to the concept of self-entrepreneurship in the sector; skills needed to become handmakers; tools; ICT and E commerce, social media marketing; management; financial discipline; canvas for mentoring. In addition, the guide includes success stories and conclusions.The project brought added value to the EU ecosystem and had an impact on the participants, participants, target groups and relevant stakeholders, by completing the following detailed objectives:(1) creation of a transnational project consortium and development of a network for transnational cooperation which facilitates the exchange of experiences and knowledge between the different types of participation involved in adult education and entrepreneurship (not only partner instructions , but also the network of institutions);(2) facilitate the exchange of good practices in the field of design and implementation of the business model;(3) helping target groups to increase their sense of initiative and entrepreneurship and increase professional development opportunities by promoting the transition to micro-enterprise and knowledge and implementation skills.The main output, the guide, can be used by other women who involve this job or who transforms it into a micro enterprise. In addition, the path of the carrier can be a useful material for policy-makers in reconsidering the role of women in the family economy and improving some tax and facilitation aspects towards this type of self-entrepreneurship. Therefore, it seems crucial to consider inverse statistics with a view to promoting equal opportunities. Reconsidering the mentoring model as one of the initial stages to support the training and training of women often in contexts of poverty or with economic difficulties.The project, in fact, continued thanks to the implementation developed by Creativi108 in Albania. Korce women are currently continuing the implementation of the mentoring and sharing economy model with temporary shop.
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