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MY TRAINING BOX

Country: France

MY TRAINING BOX

3 Projects, page 1 of 1
  • Funder: European Commission Project Code: 2021-1-FR01-KA220-VET-000034784
    Funder Contribution: 171,943 EUR

    << Background >>The food industry is one of the most important industrial sectors, globally as well as in the EU, due to different reasons, most importantly to secure people with safe and nutritious food. Unfortunately, the food system accounts for more than one third of global greenhouse gas emissions, which have to be reduced drastically in the near future. This leads to a competition between food security and the need to reduce greenhouse gas emission in the food production. The European Commission therefore developed the Food 2030 innovation policy to transform food systems and achieve a resilient food system that is fit for the future. The key food and nutrition goals are:•Nutrition for sustainable and healthy diets•Food systems supporting a healthy planet•Circularity and resource efficiency•Innovation and empowering communitiesTo tackle the challenges of these goals, new methodologies have to be implemented. A promising approach is the application of Industry 4.0 Technologies in the food sector. Some of the crucial steps in process-enhancement are the following:•Real-time quality control in food production•Food waste reduction using smart production processes, smart products, and services•Optimization of energy- and resource-efficiency•Product individualization•Transparency and authentification throughout the life cycleAll of these challenges demand an advanced education and training of stakeholders in the food industry. Additionally, by solving these issues, a positive environmental impact is created as all of these lead to a more or less strong reduction in greenhouse gas emission and food waste. In the context of the fourth industrial revolution, i.e. the comprehensive digitalization and automation, new media and online platforms are available to deliver information and to adjust information to the intended peer group.<< Objectives >>The goal of the Susfood Digree project is therefore to develop an international and multilingual training programme to foster sustainability in the food industry among a wide range of stakeholders with the aim of helping to create a more sustainable future for the food industry.In addition to student training, the digital training tools will also be used in professional training, both directly in companies and in further training institutions for adults. The addressees are all management levels of the food industry. The desired effect is the firm implementation of the sustainability idea in corporate philosophy, business models and investment decisions.When used in student training, the digital training tools will provide future leaders in the food industry with both ecological understanding and, with concrete examples, demonstrate technological and economic alternatives to conventional food production and products.Teaching people in the food industry and related industries as well as students in these fields by raising awareness for sustainability in their work environment is a key access point to reduce greenhouse gas emission and pollutants in the food production. All of the points mentioned here can only be achieved if they are truly lived by the people in the food industry and related industries. The project objectives are:•Supporting stakeholders in the food industry to enhance awareness for environmental issues•Increasing food industry stakeholder skills & knowledge•Create and use digital open access learning material about sustainability•Spreading the EU Green Deal aims into the food industry<< Implementation >>We are going to implement the following activities:1 - Study of the FOOD industry sustainable topics training needs Targets Groups of the project are:-VET providers: Teachers and trainers (schools, universities, apprentices’ schools, training organization …) -Learners: Students, apprentices, job seekers, trainees, etc.-Professionals: food industry, research centers, etc.-Other food industry stakeholders: Technical Institute, Public bodies, training financing organizations, etc.The training needs study will be done through:-Electronic questionnaires-Participation to meetings, round tables & seminars-Face to face interviews with expertsThe analyse of the FOOD industry sustainable topics training needs will allow to create proper trainings curriculum including:-Pedagogical objectives-Training modules-Evaluation process-Duration We expect to reach 300 participants during the study. IO1 is including 3 specific tasks:-O1A1/ Creation of the questionnaires in 4 languages (FR, EN, SP, DE) -O1A2/ Conducting the study-O1A3/ Analysing results in order to elaborate the training curriculum2 - Creation of 2 digital training courses We plan to create 2 digital trainings including 2 webinars with national experts for every training. The whole duration will approximately last 8 hours (4 hours per training). Each digital training will contain:- 1 webinar- 10 motion design videos- 10 podcasts- 10 text documents- Assessment materialsFOOD industry sustainable topics digital materials and methodology will be available for free for everyone. Teachers and trainers will have the possibility to disseminate them into their school or training organization.3 - Implementation of pilot training coursesEvaluation will be done after the creation of the training materials and will be done at two levels: T1: During this phase, participants will have to answer some evaluation questionnaires about their overall experience with the digital contents and learning environment. We expect to test the digital trainings on about 300 participants and get about 80% of them to be satisfied or completely satisfied with it. Evaluation will be done using the Net Promoter Score (NPS) method to also measure the likeliness of participants to promote our digital trainings to their pairs.T2: A food industry sustainable topics knowledge level testing phase will be organized with at least 10 trainers or teachers or technicians per country and at least 100 trainees (students, professionals, technicians …). This testing phase will be divided in 3 steps:-Evaluation of trainee’s food industry sustainable topics knowledge before the training-Participation to food industry sustainable topics e-learning and/or blended learning training -Evaluation of trainee’s food industry sustainable topics knowledge after the trainingThe aim of those evaluations is to obtain user’s friendly and efficient food industry sustainable topics digital training materials that will meet our project expectations. 4 - Elaboration of the project guideObjectives of the project guide are:- Introducing our project- Explaining how to use the training product- Giving results of the project: comparative studies, testing phases and evaluation of the project- Duplicate the training products in another language<< Results >>In order to meet our expectations, the project will have to reach the following tangible and intangible results:1// Tangible results after 12 months:- A list of relevant stakeholders contributing to the project in each of the project nodes.- A comprehensive international study among all the project target groups and stakeholders in order to collect and analyze their training needs on Sustainability for the Food Industry. We expect to reach 300 participants to this study.- A Sustainability training curriculum for future and active workers of the Food industry considering HEI, VET and Food industry contexts2// Tangible results after 24 months:- Food sustainability’ digital training (beta-version) in order to start the international testing phases of the digital materials aiming to improve the skills on Sustainability for our target groups in 4 languages (EN, FR, SP and DE)- A Learning Management System (LMS) giving access to all the project digital materials (beta-version) in 4 languages (EN, FR, SP and DE).3// Tangible results after 28 months:- Digital training content validated by 300 target participants (HEI, VET, food industry) and metrics about their performance and experience- Food sustainability’ digital training (final version) revised after the testing phases in 4 languages (EN, FR, SP and DE).- A Learning Management System (LMS) giving access to all the project digital materials (final version) in 4 languages (EN, FR, SP and DE).- A comprehensive online project guide including the full project methodology in order to be able to duplicate this project in another country and in another language and including also all the project results: studies and evaluation reports of each national testing phases.4// Intangible results:- Increased knowledge and skills on Food Sustainability of all the participants in the testing phase of the project- Integration of the project digital contents into the training paths of the HEI and VET organizations participating to the project testing phase.

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  • Funder: European Commission Project Code: 2021-1-FR01-KA220-VET-000033033
    Funder Contribution: 143,952 EUR

    << Background >>Digitisation is the key word now for all sectors of our economy and so it is for the VET providers. Every department can go digital:-Communication: website, social networks…-Sales: e-business, e-platforms for calls for tender…-Education and training: learning management systems, videoconferencing tools, digital contents…-Supports: Business analysis systems, Cloud, Collaborative tools…The Covid-19 crisis even accelerated the global digitisation of all sectors. According to McKinsey study (July 2020), 55% of customer interactions are now digital over EU and the digitisation of customer interactions has been accelerated by 3 years. The same study is pointing that 50% of the products and/or services are now partially or fully digitised across EU and this digitisation has been accelerated by 7 years.Common belief is that digital learning is cleaner than regular face-to-face training activities mainly because it is reducing transports and paper consumption. Transports represents about 16% of greenhouse gas emissions worldwide and paper production 0.6%. The digital sector is responsible for 4% of global greenhouse gas emissions (Ademe 2021) and the sharp increase of digitisation suggests that this carbon footprint will double by 2025. Digital sector greenhouse gas emissions are generated by equipments (computers, smartphones, tablets…) 47% and data centres 53%.So far, the VET industry priority is to digitise and to develop digital learning but it’s not taking the environmental impact of this massive digitisation into consideration. In order to effectively support VET providers into this strategic and organisational changes, it is important to start thinking and elaborating clear process and methodology on how to implement sustainable digital training process and how to develop sustainable digital contents.<< Objectives >>To meet the following priorities:-Reducing the environmental impact of digital learning-Supporting green digital skills for VET providers-Contributing to innovation in VETThe GREEN IT for VET providers (GIVE) project aims to develop a clear first methodology for VET providers on the environmental impact of digital learning. To do so, we must be able to define the lifecycle of a digital training course. Our objectives are to:-Implement the 1st study ever made about the VET industry professional practices regarding digital learning development and implementation in order to define:oThe life cycle of a digital training courseoEnvironmental impact of the professional practicesoEnvironmental impact of the pedagogical practices-Develop green skills of the VET providers with the creation of a whitepaper about Green IT for the VET industry & the development of a digital training on how to create digital training taking into consideration its environmental impact -Increase VET sectors awareness of the environmental impacts of this massive digitisation and the importance to support teachers and trainers with good practices and green digital skills<< Implementation >>We are going to implement the following activities:1 – Study about the environmental impact of digital learningAnalyse and study of the VET industry professional practices regarding digital learning development and implementation to define: -the life cycle of a digital training course-the environmental impactTargets Groups of the project are:-VET providers: Teachers and trainers (schools, universities, apprentices’ schools, training organization …) -Learners: Students, apprentices, job seekers, trainees, etc.-Digital learning providers: digital contents publishers, technological solution designers (apps, learning management systems…)-Other VET industry stakeholders: Professional hubs, Public bodies, training financing organizations, etc.The environmental impact of digital learning study will be done through:-Electronic questionnaires-Participation to meetings, round tables & seminars-Face to face interviews with expertsWe expect to reach 300 participants during the study on both national and international side. 2 – Digital training course for VET providers and digital learning providers about the environmental impact of their professional and pedagogical practices.The digital training course will include 3 webinars with national or international experts on the topic of environmental impact of digital learning. The whole duration will approximately last 10 hours. Contents will be available on a free access basis on My Green Training Box platform in each language (EN, FR and PT). The digital materials will be created according to the results of the study about environmental impact of digital learning in order to deliver a digital training acting as a good practice and example of what is a digital training course taking Green IT into consideration. 3 – Implementation of a pilot digital training The project digital contents will be tested by the project target groups, it will be done at two levels: T1: During this 1st testing phase, participants will have to answer some evaluation questionnaires about their overall experience with the digital contents and learning environment. We expect to test the digital trainings on about 200 participants and get about 80% of them to be satisfied or completely satisfied with it. Evaluation will be done using the Net Promoter Score (NPS) method to also measure the likeliness of participants to promote our digital trainings to their pairs.T2: This 2nd testing phase will be organized with at least 20 EU VET providers. This testing phase will be divided in 3 steps:-Evaluation of internal digital practices before the training-Participation to the project full digital training -Evaluation of internal digital practices after the trainingThe aim of those evaluations is to obtain user’s friendly and efficient digital training materials that will meet our project expectations.<< Results >>Tangible results after 14 months:1// The first comprehensive study amongst the EU VET industry about the environmental impact of digital learning. 2// The Training programme of a digital training in three languages (English, French and Portuguese), including:- Learning objectives- Modules- Assessment methodTangible results after 24 months:1// The first whitepaper about the environmental impact of digital learning in three languages (English, French and Portuguese), including:-The life cycle of a digital training course-Environmental impact of the professional practices-Environmental impact of the pedagogical practices-Decision making tips2// One-pagers (infographics) including the most important data and key topics of the study in three languages (English, French and Portuguese).3// Digital training about the environmental impact of VET providers professional and pedagogical practices in three languages (English, French and Portuguese), including:- 3 webinars- 10 motion design videos- 10 podcasts- 10 text documents- Assessment materialsApproximate duration: 10 hours.Assessment materials will include a self-evaluation grid to enable to assess the environmental impact of a digital training before or after its release. Digital training will be available on My Green Training Box platform.4// Development of the testing phase evaluation phase methodology and materials.5// A comprehensive evaluation report including all the testing phase results.Intangible results:- Increasing the digital green skills of teachers and trainers- Increasing VET industry awareness of the environmental impact of digitisation - Instilling Green IT good practices into VET industry

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  • Funder: European Commission Project Code: 2022-1-ES01-KA220-ADU-000089799
    Funder Contribution: 250,000 EUR

    << Objectives >>1. Enhance digital skills of elderly people2. As a consequence of Objective 1, to include the elderly in all social processes that require higher levels of digitalisations.3. Prevent cognitive deterioration of the elderly and increase their abilities to acquire new skills.<< Implementation >>We will offer the elderly people toolkits to train intelligences which is an important prerequisite for further learning and acquiring new skills.WP2: meeting, discussions with experts, toolkit to train verbal intelligence, report.WP3:meeting, discussions with experts, toolkit to train numerical intelligence, report.WP4:meeting, discussions with experts, toolkit to train spatial intelligence, report.WP5:meeting, discussions with experts, toolkit to train musical intelligence, report.<< Results >>Enhanced levels of verbal, numerical, spatial, musical intelligence.Increased levels of cognitive abilities and learning.Increased abilities to learn new skills, particularly, acquire digital skills.Better integration in the digital society.

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