Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi
Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi
8 Projects, page 1 of 2
assignment_turned_in ProjectPartners:ARABISCH DEUTSCHES CENTER FUR DIALOG-WASLA EV, Club Pitch & Putt Barcelona Teia, Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi, DIAMORFOSIS - INNOVATION ORGANIZATION for SUSTAINABLE DEVELOPMENTARABISCH DEUTSCHES CENTER FUR DIALOG-WASLA EV,Club Pitch & Putt Barcelona Teia,Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi,DIAMORFOSIS - INNOVATION ORGANIZATION for SUSTAINABLE DEVELOPMENTFunder: European Commission Project Code: 2023-1-ES02-KA210-YOU-000152007Funder Contribution: 60,000 EUR<< Objectives >>Youth Workers:- develop their competences to work with digital skills concepts and techniques - create social entrepreneurship, social responsibility and value creation in these areas- support their professional skills- to help disadvantaged young people understand their needs- Increase their knowledge, experience and awareness to integrate intercultural, intergenerational and gender-based differences-providing content and tools to prepare Europe's youth for the future<< Implementation >>Activities planned to achieve the stated goals;- 4 LTAs on developing modules:- 4 concrete and easily accessible Modules that will be created using 4VR technology supporting social inclusion of young people- 3 online meetings (introductory, midterm and closing meetings)- project website<< Results >>Tangible results:*Developing 4 modules:*1.Mindful Youth *2.Cultured Youth *3.Entrepreneurial Youth *4.Technological Youth-4 LTT -3 online meetings - project websiteIntangible results:-inclusion of disadvantaged young people, strengthening their well-being and well-being, and increased competences of youth workers on new challenges, obstacles and solutions-the active participation and motivation of young people-to develop the necessary skills for current and future employment.
more_vert assignment_turned_in ProjectPartners:Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi, ARID, ENALLAKTIKI KAINOTOMA ANAPTYXI ASTIKI MI KERDOSKOPIKI ETAIREIA, Regional Development Agency with Business Support Centre for Small and Medium-sized Enterprises, Fundación Universitat Jaume I - EmpresaKocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi,ARID,ENALLAKTIKI KAINOTOMA ANAPTYXI ASTIKI MI KERDOSKOPIKI ETAIREIA,Regional Development Agency with Business Support Centre for Small and Medium-sized Enterprises,Fundación Universitat Jaume I - EmpresaFunder: European Commission Project Code: 2020-1-ES01-KA204-082611Funder Contribution: 167,944 EURThe project Start up for Development(START UP) is focusing on the concept of smart cities/villages and the understanding of this concept by the municipalities who are the ones implementing smart solutions in their environment. It is based on a premise that the understanding of the concept of smart cities/villages by municipalities is on a low level due to the fact that the problem is too wide, solutions even wider and there is also the lack of experts offering comprehensive solutions for municipalities. Especially those small municipalities that can not afford to have such experts in their employment.Based on the project's goal above is to prepare a course for trainers who will be able to give municipalities a clear and comprehensive explanation of what smart cities/villages would mean in their specific environment. Moreover they will be also able to give a training to other trainers and thus contribute to further dissemination of project results. To achieve this goal a set of intellectual outputswill be achieved during the project period. It will start with the survey of needs of municipalities and trainers. Following will be the curriculum development. Next it is course materials development and an organisation of a webinar for training of trainers. Once all the materials of the course are finalised they will be internationalised, i.e. translated to local languages of the consortium. All the project'scourse materials will be freely available in the form of Moodle course also after the end of the project. In order to even more strengthen the outcomes of the project its last part will be dedicated to organising international conferences in all the partner countries of the project.The project's consortium consists of five partners from Spain, Turkey, Poland, Bulgaria and Greece.The main target group of the project will be represented by adult educators who will be trained also during the project lifetime. Final beneficiaries can be defined as adult educators for whom there will be an online course freely available, representatives of municipalities who will benefit from betterunderstanding of smart cities/villages concept and finally general public that will directly benefit from smart solutions in their municipalities. The project will last for 30 months and its working language will be English.
more_vert assignment_turned_in ProjectPartners:UNIZG, CENTER FOR EDUCATION AND INNOVATION, RobyCode UG, Korfez Mesleki ve Teknik Anadolu Lisesi, Paula-Fürst-Schule Berlin +2 partnersUNIZG,CENTER FOR EDUCATION AND INNOVATION,RobyCode UG,Korfez Mesleki ve Teknik Anadolu Lisesi,Paula-Fürst-Schule Berlin,Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi,ISTITUTO ISTRUZIONE SUPERIORE A. LINCOLNFunder: European Commission Project Code: 2021-1-DE03-KA220-SCH-000024558Funder Contribution: 240,395 EUR"<< Background >>The current COVID19 pandemic has highlighted the need for Europe to speed up its digital transition process in order to overcome the gap that splits Europe into two areas that aregrowing at different rates. In addition, given the growing necessity of regulating the amount and the storage of big data through the use of artificial intelligence, European institutionsrequire the development of digital competencies by European citizens. Digital transformation is a requirement for all European citizens, especially for the school system which shapesEuropean citizens. For this purpose, teachers need to upgrade their digital skills in order to keep up with the demands of a society that is continuously developing. Coding offers theopportunity to orient students towards computer science and new technologies. Besides improving logical abilities and analysis, teaching coding at school might be a powerful tool forcreative projects such as music and arts, expressing sensibility and each students’ personality. Like all citizens, teachers need to acquire the necessary digital skills for their personaland professional lives and for participating in the digital society.<< Objectives >>The activities to be implemented within the scope of this project target teachers and students wih the aim of;-To contribute to the readiness of schools and teachers for digital education processes-To create open source for Robotics / Coding lessons applied in schools-To contribute to the development of 21st century skills (creativity, problem solving, analytical thinking ... etc) of students.-To train teachers in coding teaching and to contribute to the development of their professional profiles.All participants in our project are recruited from the school environment. Since the topic of the project is universal for all groups of teachers, we will involve teachers from primary schools, secondary schools, vocational education and training and teachers from universities.The project consortium has extensive links and cooperation with many different schools in Europe, so we will involve participants from these schools. As our project has the ambition to be more international than just for the partner countries, we will try to reach out with our content also to schools with abroad.<< Implementation >>A project management plan which will be a strategically designed roadmap that monitors and guides partners towards the project progress and implementation as well as the financial parts will be prepared by the coordinator and will be shared wih partners. ROBY-CODE will be responsible for preparing project management guidebook (PMG), financial management of the project and subcontracting external evaluator. INNOVED will be responsible for monitoring & evaluating of the project. Korfez Mesleki ve Teknik Anadolu Lisesi (Körfez MTAL) will be leading the communication plan.ISTITUTO ISTRUZIONE SUPERIORE ""A. LINCOLN"" will br responsible for social media management of the project. Paula-Fürst-Schule Berlin will be responsible for leading dissemination activities.Within the scope of project both tangible and intangible results are epected. A)Intellectual Outputs1.Course Videos: (40 videos in total)2.Experiment sets 3.Experiment Booklet: (Teachers’ Book & Students’ Book) including 25 experiments4.Interactive Website5.Policy paper & Layman’s reportB) 2 LTTs will be organizedC) 7 multiplier events will be hostedD) 4 TPMs will be organised-ROBY-CODE, the coordinator, responsible for PR4 and hosting LTT1, subcontracting external evaluator, preparing project management guidebook (PMG), financial management of the project.-KOCATURK, responsible for hosting LTT2 -INNOVED, responsible for leading PR2and hosting TPM2, responsible for monitoring & evaluating of the project -Korfez Mesleki ve Teknik Anadolu Lisesi (Körfez MTAL) responsible for leading PR3, responsible for hosting TPM4 and leading the communication plan-ISTITUTO ISTRUZIONE SUPERIORE ""A. LINCOLN"", responsible for hosting TPM3 and responsible social media management of the project. -SVEUCILISTE U ZAGREBU, responsible for hosting TPM1 -Paula-Fürst-Schule Berlin, responsible for leading PR1 dissemination activities.<< Results >>In the project, it is aimed to increase the awareness and dissemination of coding and digital competence, which are increasing in importance every day when the project is completed.In order to achieve these goals, it is planned that the teachers included in the project will be included in the process, undergo training of trainers and indirectly involve the students inthe target audience. For this purpose, Arduino sets will be prepared that will allow teachers to use in their training and later in their classes. The training of the prepared sets will bedone on Arduino sets with the participation of the relevant teachers. The training received will be certified with the certificate to be given to the teachers after the training. With theinteractive web page and mobile phone applications to be prepared, teachers and students will be able to access training regardless of time and place. In this way, it will be ensuredthat the training continues continuously with the use of the internet, which is an indispensable tool of digital life.Tangible results;A)Project Results1.Course Videos:40 videos in total2.Experiment sets 3.Experiment Booklet: (Teachers’ Book & Students’ Book) including 25 experiments4.Interactive WebsiteB) 2 LTTs will be organizedC) 7 multiplier events will be hostedD) 4 TPMs will be organisedIntangible results:- Improved quality of education in distance learning process.- Improved ability of teachers in teaching coding and robotics- Innovative approach for teaching coding- Improved digital skills of teachers and students in the scope of coding- Increased professional development of teachers- Development of programming and IT competences- Dealing with structures and problem-solving- Fostering STEM in schools- Integration of innovatve learing strategies in schools- Fostering the intergation of IT aspects for learners and teachers at school- Creating awareness about future work environments and needed skills- Implentation matrials as a tool to transfer the coding approach to other schools- Creating sustainability by creating a fit to existing and future curriculum structures- Recommendations for educational policy makers- Increased skills in language, research, creativity- Increased awareness about the need for ICT training at schools in today's world- Increased project management skills for all parties involved in the project"
more_vert assignment_turned_in ProjectPartners:University of A Coruña, Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi, IHU, Slovak University of Agriculture, UNIMOLUniversity of A Coruña,Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi,IHU,Slovak University of Agriculture,UNIMOLFunder: European Commission Project Code: 2022-1-SK01-KA220-HED-000090102Funder Contribution: 250,000 EUR<< Objectives >>The objectives of the project are:- To contribute to the preparation of university students and lecturers for digital education processes- To contribute to the development of creativity skills of engineering faculty students- To develop creative engineering modules, creating an e-learning platform and making it available to students- To contribute to the development of 21st century skills (creativity, problem solving, analytical thinking ... etc) of students.<< Implementation >>The activities are as follows: WP-1 Project managementWP-2:- Comparative report of current curriculums- Innovative curriculum- Evaluation toolsWP- 3: - E-learning platform- E-learning platfrom content development- PilotingsBesides; - 1 LTT (evaluation report will be written)- 4 TPM (report of each meeting will be written)- 15 round-table discussions- 5 multiplier events.- dissemination actities- evaluation and monitoring activities<< Results >>With the activities of the project,the creativity skills of the students studying in the fields of engineering will be improved. The expected results at the end of the project;- a comparative report examining the handling of creativity in engineering faculties at different universities,- a curriculum aimed at developing creativity skills- e-learning platform for engineering students, focused on improving creativity skills
more_vert assignment_turned_in ProjectPartners:ARID, České centrum odborného vzdělávání, z.ú., Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi, AMADORA INOVATION EM UNIPESSOAL LDA, UPRCARID,České centrum odborného vzdělávání, z.ú.,Kocatürk Danismanlik Özel Egitim Hizmetleri Turizm ve Proje Hizmetleri Ticaret Sanayi Limited Sirketi,AMADORA INOVATION EM UNIPESSOAL LDA,UPRCFunder: European Commission Project Code: 2022-1-PT01-KA220-VET-000084976Funder Contribution: 250,000 EUR"<< Objectives >>The DICE project's main objective lies in the intention to react actual needs of labour market and thus to support individuals in acquiring and developing relevant skills and key competences. This is linked in two directions:- to increase the level of key (digital) competencies of the target groups,- to improve the situation of the vulnerable groups such as young people, women, immigrants, NEET at the job market and help them to obtain skills important to be successful as entrepreneurs.<< Implementation >>Following activities will be done:- 4 transnational project meetings,- three main outcomes: (i) Kit of IT skills and knowledge, (ii) Curriculum & OER development and (iii) DICE MOOC platform - activities led to outcomes: State of the Art and Data analysis & Country reports & Transnational synthesis; Curriculum & OER development; MOOC platform development; Cohort Based Course Methodology; Piloting and Evaluation events and ""Workshop for stakeholders"" events.<< Results >>The following results will be developed: − Kit of digital skills and knowledge for competitiveness and innovation in entrepreneurship;− Curriculum development & Authoring OER for key subjects of the developed curriculum;− DICE platform - MOOC platform for online training and tutoring;- 5 Roll-out workshops;- Project Management Guidance;- Project Visual Identity;- Complex Dissemination Plan and project website;- Quality Management Plan."
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