MUNDO READER SL
MUNDO READER SL
3 Projects, page 1 of 1
Open Access Mandate for Publications and Research data assignment_turned_in Project2017 - 2021Partners:CITTA DI TORINO, ISMB, greenApes, FONDAZIONE LINKS, MUNDO READER SL +2 partnersCITTA DI TORINO,ISMB,greenApes,FONDAZIONE LINKS,MUNDO READER SL,FHG,CNet (Sweden)Funder: European Commission Project Code: 776261Overall Budget: 2,950,190 EURFunder Contribution: 2,507,320 EURGNSS user technology is now widely available in mass market devices including personal devices, connected vehicles, Internet of Things (IoT) objects, etc. The widespread availability of GNSS receivers, joint with ubiquitous communication capabilities of devices and the ability of cloud-based ICT platforms to federate with each other through open standards and APIs, is enabling a new generation of Location Based Services (LBS) able to support highly-scalable pervasive applications where large number of geographically-distributed users are engaged e.g. in immersive games and commercial services. While GNSS proves to be able to support such applications successfully, a major drawback prevents such approach to be used in more serious (and potentially highly rewarding) mass market applications i.e. the lack of authentication features, resulting in high difficulties in preventing users from spoofing position information to gain advantages or damage other users. GOEASY will leverage unique Galileo features such as increased trust and improved availability, joint with interoperability with existing Internet of Things (IoT) infrastructures to enable more secure and privacy-savvy mass-market applications of LBS. GOESY will be evaluated by means of two concrete use cases, namely the ApesMobility and the AsthmaWatch, both evaluated engaging real users in a medium-scale pilot in Torino (Italy) and Stockholm (Sweden).
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For further information contact us at helpdesk@openaire.euOpen Access Mandate for Publications and Research data assignment_turned_in Project2017 - 2020Partners:MUNDO READER SL, EXYS, TPZF, THALES ALENIA SPACE FRANCE, VVA BRUSSELS +4 partnersMUNDO READER SL,EXYS,TPZF,THALES ALENIA SPACE FRANCE,VVA BRUSSELS,BDS,University of Nottingham,GMV NSL LIMITED,RokubunFunder: European Commission Project Code: 776436Overall Budget: 2,767,680 EURFunder Contribution: 1,999,790 EURThe success of Galileo will largely depend on its uptake in LBS and IoT markets. Leveraging on Galileo’s features that improve performance in urban environment, FLAMINGO will unleash GNSS mass-market potential. The overarching objectives of FLAMINGO are to develop and deliver high accuracy and reliable positioning and navigation services for mass market uptake, to demonstrate the potential by developing and showcasing ready to market applications on both Smartphone and IoT devices within major European cities, and to foster a new community of E-GNSS consumers and applications. FLAMINGO shall produce a service targeting accuracies of 50cm (95%) and better, employing multi-constellation, PPP and RTK mechanisms, power consumption optimisation techniques as well as the GNSS raw measurements availability. FLAMINGO will deliver hardware and software that utilise the service to its full potential. Technology triggers for mobile devices are provided by Google through the provision of the GNSS raw measurements API that provide access to pseudorange and carrier phase (a prerequisite for the highest order accuracy GNSS positioning) and by various commercial smartphone manufacturers who support these measurements. IoT devices currently provided by three of the consortium partners will be modified, enhanced, and made available for the validation activities. The project will develop and deliver a series of market-ready Galileo enabled IoT and commercial LBS applications in three urban areas that support European ambitions on Smart Cities namely Barcelona (ES), Toulouse (F) and the Gdansk/ Gdynia/Sopot Tricity (PL). In addition the E-GNSS user base and markets will be stimulated through a tiered FLAMINGO Hackathon process which will bring together a mixed community of E-GNSS users, consumers, application developers, GIS and data scientists. FLAMINGO involves nine leading organisations who specialise in location technology, including five SMEs.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:IES BENLLIURE, Consejería de Educación Cultura y Deporte, 3rd Gymnasium Kifissia, EA, CENTRE OF EDUCATION AND REHABILITION FOR THE BLIND +5 partnersIES BENLLIURE,Consejería de Educación Cultura y Deporte,3rd Gymnasium Kifissia,EA,CENTRE OF EDUCATION AND REHABILITION FOR THE BLIND,Rigas Society of visually Impaired and Blind See Me,NATIONAL INSTITUTE FOR THE BLIND,MUNDO READER SL,4o DIMOTIKO SXOLEIO PEFKIS,INSTITUTO DE ENSEÑANZA SECUNDARIA TRIANAFunder: European Commission Project Code: 2017-1-ES01-KA201-038019Funder Contribution: 269,010 EUR"The visually impaired constitute a community at risk of social exclusion. Beyond the strict definition of visual impairment, or the percentage of vision loss of each individual, adequate training is crucial for the full social integration of this community. In addition, raising the awareness of the rest of the population towards the special needs of disadvantaged groups in general and visually impaired people in particular requires educational interventions in this regard. On the other hand, the emergence of new technologies, such as 3D printing, has opened a range of educational possibilities and services that can alleviate the aforementioned inequalities and collaborate in inclusive actions. The main objective of this project is to attend to the inclusion of students with visual impairment. This objective is addressed from a number of points, including service-learning methodologies that promote awareness of the needs of this group and the educational development of 3D printing skills. The 3D products can facilitate routines and empower the visually impaired students involved in their design, production and evaluation. It is strongly recommended that the visually impaired attend a specific training, but also it should be complemented by inclusive training in conventional schools. Students entering the school for the first time always receive the pertinent documentation that includes, generally: schedules, rules, staff of the centre, facilities plans (blueprint), etc. All these data are usually translated into Braille when a visually impaired student enters. Everything except plans. Around this last ""lack"" and necessity this project is structured. To this end, it is proposed: - Design a specific training of teachers that includes: a) technical and didactic aspects of 3D design and printing; B) knowledge about the service-learning methodology centered on visual impairment. - Develop and edit a didactic unit related to 3D printing linked to the learning service, including a teacher's guide and an associated student mini textbook. - Train teachers in this regard to implement both ideas in the classroom. - To implement in the classroom the learning of 3D printing, with the aim of generating useful objects for the visually impaired, in particular school plans, as well as plans of outpatient clinics, hospitals, metro stations, urban routes maps, etc. - Involve students with visual impairment in the process of learning competencies in 3D printing, including the design, preparation and / or evaluation of the ""3D objects"" produced. - Make available to the community of people with visual impairment such objects. Depending on the number and quality of ""manufactured"" objects, they will be donated to the ""mapped"" places (hospitals, museums, etc.). The expected impact is clearly visible. There will be effects, both in awareness-raising about the visual impairment (among the participating students), and in improving the life conditions of the final users of the 3D objects. All the necessary means of diffusion will be used to guarantee its visibility. Likewise, the sustainability of the project is ensured both by the long ""useful life"" of the objects generated (permanent regarding their designs), as well as by the didactic methodology used. It will be easily replicable in successive years and surely, will leave a mark (in values) in the participating students. In order to guarantee the success of the project, we have tried to ensure that the partnership covers the maximum aspects. The partners are: two governmental and one non-governmental organizations dedicated to the inclusion (education and rehabilitation) of the visually impaired; A company that produces 3D printing equipment; An educational regional institution; Several educational centres where there are visually impaired students enrolled. In addition, the geographic location of the partners (Greece, Latvia, Spain and Iceland) ensures sufficient variety to generate the corresponding synergies, providing very different visions of the project approach, thus ensuring an adequate European dimension."
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