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Country: Italy
7 Projects, page 1 of 2
  • Funder: European Commission Project Code: 2020-1-RO01-KA205-078727
    Funder Contribution: 126,794 EUR

    "CONTEXTThe reduction of youth unemployment and the strategy to effectively engage as many young people as possible in Europe in the world of work they are at the center of the EU's political program.The economic crisis has led to high levels of youth unemployment and therefore to the disengagement of young people. Fortunately, according to data released on 31st August 2018 by Eurostat, there has been an improvement in the situation. Overall there is a progressive improvement in the employment situation in all countries, but there is still a lot of work to be done, especially to reduce the disparity between EU countries. One of the actions we can take is promoting youth entrepreneurship.Entrepreneurship comes in many forms and different roles: it is a tool to develop talent and to stimulate innovation, bearer of good practice and promoter of social values, but in the current context also a solution for unemployment and a way to reactivate the NEET.OBJECTIVES-support Europe 2020 targets, in particular the employment;-developing basic and transversal skills, such as entrepreneurship (with a focus on social entrepreneurship) in young people, using innovative approaches;-improving quality in the field of youth work, in particular through increased cooperation between youth organizations and / or other interested parties;-increasing the sense of initiative and entrepreneurship;-improvement of the skills of Youth Workers.TAGET GROUP-Youth Workers-Young people-Disadvantaged young people-NEET-Youth organizations, local authorities, companies, employment centers, policy makers, professionals and researchers-Participating organizations PROJECTThe project consists in the development of a Toolkit addressed to the YW that will allow them to support and help young people who want to start a business idea, ""Toolkit on social entrepreneurship- O1"".In addition, to increase the impact at European level we will implement ""MOOCs on Social Entrepreneurship- O2"". MOOCs targeting YPs will give them all the information and tools necessary to start a new business (O2). We will also make the ""EnMind Platform- O3"" will serve as an open education digital platform for the provision of the training material developed throughout the project. Through this digital platform, trainings will be conducted more efficiently, by overcoming physical and time limitations (O3).We will also carry out a training course addressed to Youth Workers to test the results of the project and make them become multipliers of the contents learned on their territory (C1). IMPACTThe EnMind project will have a significant impact on the project participants, partners, target groups as well as regional and national stakeholders, and the project countries. The intended impact of the EnMind project on the participants is:- Increase of the capacity and competency level of the project staff (Youth Workers, employees of the project organisations, etc.) involved in the project implementation, encouraging young people to start a business in the field of social entrepreneurship.- Through the MOOC on social entrepreneurship, we will succeed in reaching all the young people interested in the subject, especially the disadvantaged ones who have difficulty accessing training.- The learner will be autonomous and the training will be authenticated through some exercises or self-correction quizzes, which will allow the user to evaluate the understanding of the topic and monitor progress.The project will create an Online Educational Platform, EnMind platform (O3), that will serve as an open education digital platform for the provision of the training material developed throughout the project (including the MOOCs implemented on social entrepreneurship) to the project’s Youth Workers target group (youth workers educators, teachers, etc.) and to the young people."

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  • Funder: European Commission Project Code: 2020-1-RO01-KA202-079877
    Funder Contribution: 167,195 EUR

    CONTEXTDisability from light to severe affects one in six people in the European Union, about 80 million people that often do not have the possibility to participate fully in social and economic life due to behavioral and environmental barriers. Too many people whit disabilities feel remote from their communities, civil institutions and policies that affect their daily and future lives. The poverty rate relating to persons with disabilities it is 70% higher than the average, partly due to limited access to employment.The full participation of people with disabilities in society and the economy is crucial if the EU wants to ensure the success of the Europe 2020 strategy.As regards the general quality of life perceived by people with disabilities, the Eurofound survey shows that the degree to which they feel isolated from society varies considerably depending on whether they have an occupation or not. Those who are employed report much less frequently than they feel excluded from society than long-term unemployed respondents or those who are unable to work because of disability.OBJECTIVESThe project aims to:- provide new skills to disabled people that can be spent in the world of work- to encourage and support public authorities, companies, associations, etc, to include persons with disabilities in their staff- equip new tools and skills to workers, in order to be able to work side by side with people with disabilities- promote equity and inclusion- promote innovation in the training sector- contribute to achieving the objectives of the Europe 2020 strategy- contribute to the promotion of European values under Article 2 of the Treaty on European Union- Sensitize society to disability issues and ensure that people with disabilities know their rights better and know how to exercise them.TARGET GROUPPeople with disabilitiesbusiness consultantsbusiness executivestrainersmentorscoachespsychologistseducatorssocial workersstakeholders PROJECTEFE will develop an engagement and participation tool co-designed by people whit disability, Staff of the participating organizations, Workers, psychologists, educators, social workers, to create ‘Work Days’. Events that enable people whit disabilities to ‘take over’ for one day service in a local authority, associations, company or other public or private institution. Their purpose is to engage people whit disabilities and raise their awareness of the roles that these institutions play in EU democracy as well as in their own lives as active citizens. The project will develop practical and theoretical tools to support disabled people in the workplace.The intent of the partnership is to go beyond the conventional approach, trying to provide useful tools not only for the disabled but also for workers (colleagues), host organizations (companies, public bodies, associations, etc), in order to obtain a real and concrete integration of the disabled person in the workplace.The tools will be elaborated, developed and co-designed thanks to the involvement and participation of experts dealing with disabilities, companies, public bodies, NGOs, workers and the disabled and will be tested in all partner countries and during training. The project will develop 4 main Intellectual Outputs:O1 EFE Guidebook of Inclusion Good PracticesPerforming extended research on best practices and initiatives regarding strategies promoted within the companies, in order to change the characteristics of the work environment through the recruitment, inclusion, and promotion of workers who are an expression of the diversity present in society.O2 Work Days KitWork Days Kit will be divided into three sections:The first section for host organizations will support organizations that offer jobs (companies, SMEs, public institutions, NGOs, etc) that need theoretical and practical tools to include people with disabilities in the workplace.The second section for support staff will support workers that need theoretical and practical tools to develop real teamwork and become a support, a point of reference, for workers with disabilities in the workplace.Third section for people with disabilities. To be better integrated into the workplace, people with disabilities who want to work need specific and transversal knowledge and practical theoretical tools ready for use.O3 EFE_E-learning platformThe e-learning platform of the project will be a core component since it will support the end-users and beneficiaries of the project to increase and develop further their educational and development needs. O4 EFE_ICT tool The main aim of the O4 is to ensure the identification and diagnosis of the needed competencies of the beneficiaries of the project by the ICT tool (internet version).IMPACT* acquire skills and tools to work;* a broader understanding of disabled people’s needs and how to address them;* gain access to new informal learning and participatory methods through the project.

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  • Funder: European Commission Project Code: 2019-1-IT03-KA205-016195
    Funder Contribution: 79,956 EUR

    "CONTEXTWith 3.3 million unemployed young people (under 25) in the EU the necessity for drastic labour market improvement becomes enormous. One of the solutions to alleviate the dreadful situation of Europe’s young is to promote entrepreneurial spirit in young people with a view to sharing and social inclusion.OBJECTIVES- To support people in the acquisition and development of basic and key skills applied to social entrepreneurship, in order to promote employability, socio-educational and professional development, as well as participation in civil and social life;- Support Youth workers in order to strengthen their professional development as well as promote actions to support high quality and innovative teaching;- To promote EU agenda on youth work;- To support youth workers in the development and sharing of effective methods to reach marginalized young people;- To encouraging labor market participation, skills acquisition and poverty reduction (inclusive growth - Europe 2020);PARTICIPANTS- Staff of the participating organizations (64)- Youth Workers (60)- young people, especially disadvantaged young people (120 including disadvantaged young people)- Citizens interested in the subject, youth organizations, local authorities, companies, employment centers and schools in the relevant territories of the participating organizationsACTIVITIESThe project aims to disseminate good practices at European level through the training of Youth Workers, who can provide, to young people, skills in the social entrepreneurial field, seeing the active involvement of disadvantged young people and the whole community.METHODOLOGYPCM- Project Cycle ManagementRESULTSThe project to achieve the objectives set will carry out 3 main results:1. ""Manual on social entrepreneurship"" guidelines containing comparative studies in Europe on methods of approach and teaching to young people, with the involvement of disadvantaged young people, on how to start a startup, in particular a social enterprise.We believe that the triangulation between young people, voluntary work and social entrepreneurship is identified as the core of a possible process of redesigning the relations between public and private, economic and social spheres, which can offer innovative answers to social needs and at the same time creating job opportunities.The first step to reach young people, especially those who live in situations of hardship, is to find effective methods of involvement and provide Youth Workers and all those who work with young people the skills and tools needed to achieve these goals. The Guidelines will be a useful tool to support youth workers in developing and sharing effective methods to reach marginalized young people, using social entrepreneurship as a vehicle.2. - ""Operational Course for Social Innovation"" - theoretical-practical training course for Youth Workers on how to relate and approach disadvantaged youth and help them on understand the importance of being active citizens, know the elements necessary to start a business idea, acquire more knowledge about social entrepreneurship.3. - Web Platform containing all the material produced during the project, the videos of the Territorial workshops events and local stakeholders Events.IMPACTThe expected impact from the ""ESE"" project it is structured as follows:for disadvantged young people- acquire knowledge on how to transform an idea into a social enterprise project through a path of awareness on the meaning of entrepreneurship, training and development of a business plan- knowledge of the elements necessary to start the business startup: market, competition, organization and work group, strengths and weaknesses of the idea, communication, promotion, web-marketing, cost analysis and revenuesPartners and target groups will:- have better insight into disadvantged youth's motivations and goals- Partners gain mutual understanding of each other’s working practicesRelevant stakeholders- have young people trained in the social enterprise field, especially disadvantaged young people- greater knowledge of the potential and opportunities of social enterprises for young people"

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  • Funder: European Commission Project Code: 2021-1-RO01-KA220-YOU-000028678
    Funder Contribution: 205,144 EUR

    "<< Background >>Becoming the world’s first climate-neutral continent by 2050 is the greatest challenge and opportunity of our times.The green economy is a complex process, which not only represents the transition from a traditional economy to a greener one, but it presupposes a radical change in the structure, culture and practices that characterize societies, it is a cross-cutting challenge and an opportunity for the recovery of Europe.Over the year, youth-led protests mobilized millions of people in the EU and around the world, and the new Eurobarometer shows that nearly six out of ten European citizens are confident or convinced that youth-led protests have a direct impact on policies at both national and European level.Moreover, the European Union stresses the need to promote entrepreneurship in the green economy, especially among the younger generations, more collaborative business models such as cooperatives and social enterprises.Green startups find their natural outlet in different sectors. However, there is an untapped potential to take a path that can create other green jobs. Green companies need qualified personnel to be able to expand their markets and very often they fail to meet their demand.The main goal of the project will be to create ""green young entrepreneurs"" on one side and equip young people with employability green economy skills and knowledge on the other side thus<< Objectives >>contributing to entrepreneurship development and creating new job places.This will be reached through a set of practical solutions: capacity building of partner organizations, design of the open innovative accelerated educational program for green and entrepreneurship skills, and mentorship.Specific objectives:- To develop an open innovation program that will equip young people with skills and knowledge in areas: green economy and entrepreneurship- To train young people for specific green and entrepreneurship skills- To create an online mentorship platform for young people who will need support in the further development of their business ideas in the green sector - To establish successful mentorship relations between young people and mentors in the green economyThe target group will be Youth workers, staff members, young people, stakeholders (policymakers, green businesses, consumers)unemployed young people, potential entrepreneurs, young entrepreneurs, organizations working in public, educational, nonprofit, and business sectors. At the end of this project, the young people will gain green knowledge and skills to start their own business or find a job in the green sector; new and existing entrepreneurs will gain practical advice from mentors for taking their business up to new level; the organizations from different sectors will have practical tested acceleration program for green and entrepreneurship skills for creating new job places and economic growth.<< Implementation >>The project to achieve the objectives set will carry out 2 IOs:O1. Green economy and entrepreneurship Program (Green Genesis Startup Camp).The main goal of this program (GreenCamp) will be to equip young people with skills and knowledge in areas: green economy and entrepreneurship.O2. Green Mentorship Platform.The Green Mentoring Platform as a new initiative will be aimed at encouraging and motivating youth through the shared knowledge and experience of senior community mentors, who have made positive contributions to society.<< Results >>Impact on the target group (young people and organizations working in green sector and entrepreneurship development)- new green entrepreneurs working in one of the industries with the highest growth potential;- increasing their competencies for easily fining quality job places- opportunity for young people to receive online mentorship from business experts and to advance in their careers and increasing their chances to become entrepreneurs or acquiring quality and needed green skills- business, educational, nonprofit, and public sector (working with youth) will have a chance to see the impact of the innovative educational Acceleration program, methods for creation of support programs for a boost green entrepreneurship, and creating job places for young people in the green industry, thus contributing to the reduction of the unemployment rate- to attract young people to green, which offers rewarding and enjoyable careers to both women and men;- Innovative learning and teaching – to offer more aligned degrees and curricula at vocational and university level education so that students get the skills for success;- ease transition between education and labor market.TRANSNATIONALITYThrough the possibility on a European scale with different partners, through different visions and contributions to a common problem, we believe we can specifically provide non-formal training based on thematic content relating entrepreneurship to the circular economy and thus presenting a single worked package for the “green jobs”."

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  • Funder: European Commission Project Code: 2021-1-RO01-KA220-VET-000033036
    Funder Contribution: 201,986 EUR

    "<< Background >>The labor market is constantly evolving. The skills and qualifications required change over time. In order to face change, you need to be equipped with different skills. Europe's digital transformation will see an acceleration with the rapid development of new technologies, such as artificial intelligence, robotics, cloud computing and blockchain (""chain of blocks"").Digitization affects the way people live, interact, study and work. Although from the digital transformation many opportunities are emerging, currently the greater risk is given by a poorly prepared society to face the future.<< Objectives >>OBJECTIVES- promote a high level of employment through the creation of a competent, qualified and adaptable work force for economic change;- support and strengthen the development of key competences for all, starting from a young age and throughout life;- promote the acquisition of skills in science, technology, engineering and mathematics (STEM), taking into account links with economic sustainability and the environment;- facilitate the acquisition of skills by promoting multiple learning approaches and contexts, also with the appropriate use of digital technologies in education, training and learning;- provide support to all learners, including those in disadvantaged conditions or with specific needs, so that they express their full potential;- Provide innovative tools and skills to trainers<< Implementation >>In line with the most advanced processes in the world of makers, Arduino, 3D printers, digital manufacturing, and 4.0 industry, the project aims to provide high-quality digital skills, and to encourage entry or return to the world of work.To achieve these goals and focus on innovation, the partnership has identified a specific field of intervention: the recovery of obsolete machinery through Arduino. This will happen thanks to the development of 3 main PR:PR1 Experts Program Toolkit.The objective of this IO is to create a training material that provides the project’s target groups with high quality knowledge and skills needed to modernize existing machineries in order to make them “smart” and more adapted to the nowadays requirements of the manufacturing industry.PR2 ICT Tool for Competence Assessment (incl. User’s guide of the ICT tool).The main aim of the ICT tool for Competence Assessment will be to evaluate the knowledge and starting skills of the target group, identification of the needs of the specific target groups that need to be addressed in order to provide them with useful skills so that they can enter the world of workPR3: Gamified e-learning PlatformThe ""Gamified e-learning Platform"" will serve as an open education digital platform for the provision of the training material developed throughout the project. In this way the targetgroup formed will be able to exploit the knowledge acquired to modernize the machinery present in various production sectors and no longer used. Will be able to enter / return to the labor market, thanks to new innovative skills that will acquire in the field of electronics, computer science, interaction design, ect.<< Results >>The project aims to increase of the capacity and competency level of the target groups; increase in specialized professionals in the sector and improvement of working conditions;change of mentality towards social, ethnic, linguistic and cultural diversity; increase of competencies linked to the professional profile; development of relevant digital competences andskills for needed to modernize existing machineries in order to make them ""smart""; improvement of recognition processes and validation of skills acquired by non-formal and informallearning activities with the use of European reference tools; greater exchange of innovative practices in the field of vocational training and labor policies; increased mobility in theworkplace and sharing of the underlying principles of circular economy."

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