Living Art Lab
Living Art Lab
1 Projects, page 1 of 1
assignment_turned_in ProjectPartners:Diefthinsi Defterovathmias Ekpaidefsis Viotias, Kotsanas Museum of Ancient Greek Technology, Istituto Tecnico Industriale Alessandro Volta, AGRUPAMENTO DE ESCOLAS DA MAIA, PSIQUADRO SOCIETA COOPERATIVA +4 partnersDiefthinsi Defterovathmias Ekpaidefsis Viotias,Kotsanas Museum of Ancient Greek Technology,Istituto Tecnico Industriale Alessandro Volta,AGRUPAMENTO DE ESCOLAS DA MAIA,PSIQUADRO SOCIETA COOPERATIVA,6th GENIKO LYKEIO LARISSAS,Living Art Lab,Lycée professionnel Sixte Vignon,Associação Nacional de Professores de InformáticaFunder: European Commission Project Code: 2020-1-EL01-KA201-078861Funder Contribution: 164,753 EUR"In order to implement the project ""Ancient Greek Technology and future STEAM Education"" (AGTnSTEAM), the Secondary Education Directorate of Larissa's District (SEDL) and the 6th GENIKO LYKEIO LARISSAS collaborated with the Ancient Greek Technology (AGT) Kotsanas Museum of Athens, aiming to transcend the boundaries of traditional teaching in Science according to the facts: - The education system faces challenges at both the national and EU level. Such as improving the transition to the labor market, facilitating career choices, attracting to excellence in Science, collaboration, multiculturalism, inclusion, and the European ideal.- The critical role of Science in education and in society.- The recent development of STEAM (Science, Technology, Engineering, Maths + Arts) for innovation and creativity.- The highlighting of the sustainability of the ancient Greek culture, which was the generator of the Western culture.- The need for communication and cooperation with European colleagues against the negative attitude of many students towards Science.Three other organizations decided to contribute to this effort, the Living Art Lab in France, the Psiquadro in Italy and the Associação Nacional de Professores de Informática in Portugal working with a senior high school in each country respectively: Lycee Professionnel Galilee, ISTITUTO TECNICO INDUSTRIALE STATALE A. VOLTA and the Agrupamento de Escolas Augusto Cabrita. The partners have from zero to very much experience in European programs. A film and educational institution was also hired, as a special collaborator, for the audiovisual literacy of the teachers. We aim the project on a small scale to:- improve teachers' skills in creating innovative scenarios in the classroom,- to develop cultural and artistic teaching practices,- bring a critical spirit to the learning process,- lead to shared values by disseminating educational scenarios involving works of art,- improve the competences of teachers and subsequently of the pupils in analytical and intellectual skills,- give participants a new way of communicating with their scenarios.On a larger scale, we expect partners to:- (teachers) have the opportunity to compare experiences and learn from organizations,- work at European and international level,- record educational material in videos in an artistic and aesthetic way for the activities,- exchange practices and enriched methodology which will be transferred to schools immediately,- open an exhibition at the AGT Kotsanas Museum,- support a circular exhibition of products produced in European Institutions Galleries,- develop improved management results and broader networks of diffusion and collaboration,- become aware of the infinite aspects of using this technology instructively, artistically or operationally.Innovations:- Ancient Greek Technology in STEM / STEAM scenarios,- Living Art as Living Learning in STEAM scenarios (Living Art is a kind of modern Art),- Analysis of science themes through the artistic expression of the teachers themselves,- Use of innovative audiovisual literacy,- Expanding the use of Forum and Clown theatre as a teaching tool in Science,- Scenarios that combine ancient astronomical machines with digital storytelling methods and astronomical tourism,- The Antikythera Mechanism becomes a modeling teaching tool.The methodology developed by the SEDL is based on a very simple and basic starting point. All partners have specific and well-defined tasks before they meet. These tasks are completed by the individual and then compiled into groups. Each country will host a mobility activity for learning and training purposes, and there will be three transnational coordination meetings: launch (Greece), monitoring (Italy) and final evaluation (France). Schools will implement the scenarios with the ""Open Science Day"".Then there will be a report on ""Best Practices for Designing AGTnSTEAM School Scenarios"".The film-educational institution in a 30-minute promotional documentary, will film the course of the project and highlight three of its key points: 1) The great motivation for teachers and students 2) Harmony with Nature and Sustainability as the Gift of Ancient Greek Technology 3) The written description of Digital Conversions of Automata towards a sustainable future. It will also be created an “Automata” and “Living Artworks” video library at the AGT Museum and correspondingly at the Living Art Lab that will carry the project logo and Erasmus+ badge and will be free for anyone who wishes to apply the innovative scenarios.European media campaign led by the Secondary Education Directorate of Larissa's District will be run to disseminate the project’s result.The heterogeneity of all the elements that will emerge in the course of the program will lead to a synthetic analysis that could contribute to European integration, shaking the established in education, training and especially in teaching.="
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