Dione Youth Organization
Dione Youth Organization
10 Projects, page 1 of 2
assignment_turned_in ProjectPartners:Dione Youth Organization, CENTRO INTERNAZIONALE PER LA PROMOZIONE DELL'EDUCAZIONE E LO SVILUPPO ASSOCIAZIONE, FUNDACION ASPAYM CASTILLA Y LEON, ROSTO SOLIDARIO - ASSOCIACAO DE DESENVOLVIMENTO SOCIAL E HUMANO, Consejo de la Juventud de Castilla y LeónDione Youth Organization,CENTRO INTERNAZIONALE PER LA PROMOZIONE DELL'EDUCAZIONE E LO SVILUPPO ASSOCIAZIONE,FUNDACION ASPAYM CASTILLA Y LEON,ROSTO SOLIDARIO - ASSOCIACAO DE DESENVOLVIMENTO SOCIAL E HUMANO,Consejo de la Juventud de Castilla y LeónFunder: European Commission Project Code: 2019-2-ES02-KA205-013467Funder Contribution: 108,169 EUR"""Gymkhana 5.0: Cultural Heritage for Youth"" is a project aimed at expanding and developing the skills of youth workers and youth service providers through the use of a methodology based on gamification that develops and enhances knowledge in European and cultural heritage education among youth, especially among youth with fewer opportunities. The idea is to increase the level of quality in pedagogical methods and have a broader number of methodologies to be used, especially with young people with special needs.The main objective of the project is to increase European heritage education among young people, especially youngsters with fewer opportunities (refugees and migrants, people with disabilities, people with social and economic obstacles, etc.), through the development, testing and implementation of educational innovative tools based on the use of gamification. These innovative methods, created through transnational and intersectoral European cooperation, will integrate competences and knowledge about our European cultural heritage, focusing on promoting a tool that promotes heritage education, motivates young people to know our European heritage and generates new tools for youth workers, trainers and professionals who work on this topic.The result that the project will achieve will be the creation of ""Gymkhana 5.0: Educational game"". The objective of this educational game developed through an accesible mobile application (APP) is to generate a specific methodological tool through gamification that facilitates knowledge about European heritage and cultural education in the field of youth, in order to promote their learning and facilitate their access to young people, especially young people with fewer opportunities, guaranteeing their accessibility.Each one of the partners in this consortium has experience working with people with fewer opportunities. The Castilla y León Youth Council carries out a multitude of activities aimed at young people with fewer opportunities to encourage their participation in society and to increase their skills through non-formal education. Aspaym Castilla y León Foundation has extensive experience working with people with physical disability, carrying out workshops with different methodologies to promote inclusion and to improve the sensory abilities and well-being of these young people. Ceipes works with young refugees and migrants promoting interculturality and their participation in society. Dione Youth Organitation has extensive experience fostering the cultural heritage of Cypriot youth, promoting European awareness and belonging. Rosto Solidario has extensive knowledge working with people with geographic and economic obstacles, as well as with people with special needs concerning learning.Therefore, the strategic partnership that this consortium intends with this intellectual output to generate an educational game that allows youth workers and youth service providers to generate the ideal simulated contexts in order to promote, through their own game, heritage and cultural learning of the selected cities where we will initially implement the project (Salamanca, Valladolid, Santa Maria da Feira, Palermo and Nicosia). To achieve this, the game will be implemented in each one of the cities in a personalized way, establishing an itinerary tour (Gymkhana) consisting of challenges, games and explanatory videos that will motivate the youth to complete this tour and to enhance their knowledge about our cultural heritage. In addition, all information regarding accessibility will be provided, both the cultural heritage on which we intend to act and the routes taken to reach this heritage, thus facilitating the active participation of young people with physical disabilities or reduced mobility.After the completion of the project, all the organizations that make up this strategic partnership will be able to enjoy the innovative methodology with their target group, acquiring with it a great experience in training in European and cultural heritage education. These results will also continue to be available after the completion of the project, as described in the field aimed at sustainability. The duration of the project will be 24 months, from 20/12/2019 to 19/12/2021."
more_vert assignment_turned_in ProjectPartners:Gestión Estratégica e Innovación SL, Dione Youth Organization, UpYouth - Associação, ASOCIACIÓN PARA EL DESARROLLO RURAL INTEGRAL DE LAS TIERRAS DEL JILOCA Y GALLOCANTA (ADRI), EXEO LAB S.R.L. +2 partnersGestión Estratégica e Innovación SL,Dione Youth Organization,UpYouth - Associação,ASOCIACIÓN PARA EL DESARROLLO RURAL INTEGRAL DE LAS TIERRAS DEL JILOCA Y GALLOCANTA (ADRI),EXEO LAB S.R.L.,SBTC DANISMANLIK TICARET LIMITED SIRKETI,IDEA FOR LIFEFunder: European Commission Project Code: 2021-1-ES01-KA220-ADU-000035276Funder Contribution: 191,602 EUR"<< Background >>The outbreak of COVID-19 has significantly affected all aspects of life across Europe. In addition to threatening our health, the pandemic is also posing serious challenges to our socio-economic systems. Especially in rural areas farmers, entrepreneurs and communities in general have been particularly and negatively affected with respect to their employment and production prospects. According to the latest Eurostat figures (2018) rural areas account for more than 341 m ha, which represent 83% of the total EU area, and 30.6% of the EU’s population lives there. Rural areas are the fabric of our society and the heartbeat of our economy. They are a core part of our identity and our economic potential. We need to cherish and preserve them and invest in their future. Moreover, Covid-19 pandemic has created new challenges to overcome and has accelerated the need for rural areas to adapt to new market needs and digitalization. As regard the latter aspect digital skills are considered essential for global competitiveness, boosting jobs and growth, while internet can also play a vital role in terms of providing high- quality education and training. In 2019, the overall level of digital skills in the EU was lowest among adults who were living in rural areas (48% had basic or above basic digital skills), rising to 55% for adults living in towns and suburbs, and peaking at 62% for adults living in cities. Transitions require locally adapted solutions that both improve the economic and social conditions of farming, enable generational renewal and contribute to the development, resilience and attractiveness of rural areas. Research and innovation is critically important to develop and upscale knowledge, practices, technological and social innovations that will enable transitions towards sustainable farming systems and the development of rural communities.The project is conceived as a tool to promote and reboot entrepreneurship in the agri-food sector in rural areas, through the digital training of people and exchange of good practices, facilitating the learning of business management contents specifically adapted to the agribusiness, craft and the production of local goods. Europe is boosting the agri-food sector, both at local and regional level, with the aim of strengthening it as much as possible and advancing competitiveness and sustainability. EU Member States need to build their rural development programmes following and respecting all the needs of the industry. The importance of the rural environment for all European countries is already sufficient motivation for the development of training actions that seek their territorial integration, combating the gender and socioeconomic imbalance between rural and urban areas, by improving incomes through economic diversification and by promoting sustainable development and job creation.So, the RURAL JUMP-START project addresses the following needs:1. The urgency to give a concrete boost to rural and sustainable tourism and gastronomic offer focusing especially on the production of local goods and craft fostering their competitiveness on the territory with the aim of strengthening the sector as much as possible;2. The necessity of building a balanced territorial development of rural economies and communities including the creation and maintenance of employment;3. The exingency to create a synergy between local producers, entrepreneurs and artisans in order to promote and raise awareness of the delights of the territory from a gastronomic and local artifacts point of view;4. The necessity of feeding the revaluation and the preservation of the territory and local communities by training in a personalized way not only adults but also young people and immigrants;5. To improve local entrepreneurship and professional development by emphasizing the importance of acquiring innovative competences providing participants with digital tools and e-skills to make locals competitive.<< Objectives >>As the COVID-19 pandemia is spreading around the globe, the introduction of social distancing, national lockdowns and tier systems at national and local level since March 2020 has hindered almost all economic activity across European countries, especially in rural areas and countryside where the economy was already at risk.So, by implementing the project and his activities, participating partners and the coordinator aim to achieve and accomplish the following objectives:1. To promote the territory by expanding the dissemination of its local products (both handmade goods and gastronomic products) to make them better know at both local and regional level increasing productivity in rural areas. The main aim is to stimulate the dissemination of economic activities to a wider level and to to reach a higher employment rate, which ultimately results in balanced regional development;2. To foster sustainable tourism by both improving the Km0 market and energy efficiency of businesses and reducing the development of waste attracting in this way more and more responsible and aware tourists to the country;3. To create and strengthen a network of cooperation between local entrepreneurs, owners of hotels, museums, local producers, craftsmen whose works can be complementary (website, marketing, handicrafts, food processing, etc.) offering them the opportunity to get to know more deeply both at the local level and by tourists. The main objective is that everyone actively helps each other by creating a strong, lively and lasting synergy;4. To build a social environment in which adults, young people and immigrants can feel integrated in order to avoid migration of villagers to larger cities. The main aim is to give to these people specific training so that they end up living in the country;5. To promote entrepreneurship in rural areas through integrated digital training and by developing innovative pedagogical tools. The aim is to improve cross-cutting business management skills and the exchange of good entrepreneurship practices. It is necessary to provide participants who have opted or are interested in investing in the rural environment with the necessary e-skills, management skills, financing, distribution and communication thus contributing to the sustainable development of rural area.Moreover, relevant stakeholders and policy makers at the most appropriate level will be identified and involved in project activities such as round-tables that will promote the course content. Therefore, the objectives of the project will be achieved by following specific priorities:-Common values, civic engagement and participation: the project will support active citizenship and ethics in lifelong learning; it will foster the development of social and intercultural competences and critical thinking;- Improving the availability of high quality learning opportunities for adults: this priority provides support for the creation and development of flexible learning offers adapted to the learning needs of adults by developing digital training opportunities;-Creating upskilling pathways, improving accessibility and increasing take-up of adult education: this priority aims at promoting adult education opportunities, particularly for adults with a low level of skills, knowledge and competences. Creation of new upskilling pathways should allow adult learners to enhance their key competences and to progress towards higher qualifications.<< Implementation >>The RURAL JUMP-START project is going to implement the following specific activities: - 3 Project results; - 5 Transnational Meetings; - Online meetings each month; - 1 LTTA (C1) in Turkey in September 2022; - 6 Multiplier events in September/October 2023 in each participating country; PROJECT RESULTS ( they will be better explained in the next section) TRANSNATIONAL MEETINGS and ONLINE MEETINGS: 5 transnational meetings will form an integral part of the strategic partnership. Each partner meeting will address key project deliverables, project management and monitoring activity. This will include budget management, progress and timesheet reporting, workplan and risk register review, project results progress update etc. Transnational meetings within RURAL JUMP-START project will take place within key periods of the project’s lifetime: before the development and/or after the finalization of the project’s key outputs and results, allowing partners both to reflect on the achieved results as well to effectively plan and organize the project’s upcoming tasks and activities. The schedule of the transnational project meetings is described herewith:1. Kick-off meeting will be held in Spain by ADRI JILOCA GALLOCANTA and GEINNOVA in Month 1 (M1); 2. Second transnational meeting will be held in Poland by IDEA4LIFE in Month 6 (M6); 3. Third transnational meeting will be held in Italy by EXEO LAB in month 12 (M12); 4. Forth transnational meeting will be held in Portugal by UPYOUTH in month 18 (M18);5. Fifth transnational meeting will be held in Cyprus by DIONE in month 24 (M24). The face-to-face meetings will be complemented by monthly steering committee meetings (online) to ensure the project outcomes. LEARNING, TEACHING, TRAINING ACTIVITIES: RURAL JUMP-START Transnational training in digital competences (C1) will be organized in Turkey in September 2022. The training event will last for 4 days and comprise a total of 20 hours of face-to-face learning for adult participants of the project on how to improve digital and IT competences to both ensure their fully participation in the PR3 implementation ( the cooperative online platform) and to improve their skills so that they can subsequently apply them also in rural contexts where they operate in order to be more competitive and recognisable in the local labour market, how much regional and national promoting in this way their social and economic empowerment and inclusion. The result of the training will be the establishing of a dynamic ""hub"" of like-minded adult who are highly interested in high quality learning opportunities and who desire to develop strong relationships and prolong their collaboration into future projects and/or initiatives with the aim of improving rural areas from an entrepreneurship perspective.MULTIPLIER EVENTS 6 RURAL JUMP-START campaigns will be organized and implemented in each partner countries in the form of a multiplier event in September/October 2023 (each multiplier event will be implemented in different days). The main aim of these events will be to present and disseminate the project’s achieved results and attract participants for the further implementation of the training programme and contents developed . In addition, the campaign in each country aims to make known the cooperative online platform and his forum section to fuel the importance of creating a strong network and collaboration between participants, associated partners and stakeholders more so in the post-COVID era.<< Results >>RURAL JUMP-START project is expected to have significant intangible results on the direct target group: (a) creation of new possibilities for economic development by increasing entrepreneurship and training opportunities; (b) enhanced opportunities for social inclusion of participants;(c) the development of highly innovative and transferable training content that encourages entrepreneurship in the rural agri-food sector, thereby improving the sustainability of Europe’s rural environment; (d) skills increasing of participants in their working and learning backgrounds;(e) enhanced opportunities for economic inclusion and employability of participants; (f) enhanced employability, productivity and active participation in the local economy; (g) improving the interest in the field of local products and craft in rural areas; (g) creation of new possibilities for economic development by increasing training opportunities.Moreover, within RURAL JUMP-START project, partners will develop the following Project Results: PR1: RURAL JUMP-START local action report. It will be a report on good entrepreneurship practices in the European agri-food sector. It will define the training objectives to be developed later and it will integrate local and regional stakeholder groups. The RURAL JUMP-START local action report is considered an important milestone for the start of the project as it will guide the development and final achievement of the educational and supporting objectives.PR2: RURAL JUMP-START training programme. It is a specific formative guide focused on digital and entrepreneurial skills that the project wants to give participants in order to foster local entrepreneurship and disseminate local products in a more widely way taking into account all the information and data collected thanks to PR1. Contents will be adapted to the agribusiness, craft and the production of local goods and tailored to the needs of participants in each country with a common guideline.PR3: Cooperative online platform. It is a cooperative online platform including an online chat forum and gamification make available to participants in order to assess, develop and improve their employability and IT skills and competences; expand their network, keep in touch and share ideas and material with other people from both their area and all over Europe; create a sense of community and connectivity. Beyond this, the project aims to obtain concrete and immediate outcomes (that will be developed and explained in detail in the project description part) such as:1. RURAL JUMP-START GUIDE 2. RURAL JUMP-START PARTNERSHIP AGREEMENT 3. MANAGEMENT AND ADMINISTRATIVE PLAN 4. QUALITY ASSURANCE REPORT 5. SURVEY FORMS 6. DISSEMINATION PLAN and SOCIAL MEDIA STRATEGY 7. RURAL JUMP-START PLATFORM 8. RURAL JUMP-START BRANDING PLAN 9. PROJECT’S BOOKLET 10. IMPACT RELEVANT REPORT 11. SUSTAINABILITY PLAN 12. MULTIPLIER EVENTS"
more_vert assignment_turned_in ProjectPartners:Dione Youth Organization, ProActiv pentru ComunitateDione Youth Organization,ProActiv pentru ComunitateFunder: European Commission Project Code: 2021-2-RO01-KA210-VET-000048975Funder Contribution: 60,000 EUR<< Objectives >>Improving the skills of social workers in solving problems of domestic violence through the transfer of good European practices (O1), to improve skills of social workers to involve and maintain former victims of domestic violence in prevention programs (O2) and raising the awareness of local community about the effects, which stereotypes and prejudices of gender inequality correlate with the increased rate of cases of domestic violence (O3).<< Implementation >>The partners will cooperate for Development tools to diagnose the resources and needs for implementing VET program for social care services (AI) and to Development training program and interventions for social care services (AII).<< Results >>1.Peer policy learning and collection of good practices - to improve quality of training; 2.Training needs analysis - training tailored to the needs of workers; 3.Comprehensive report of diagnose about resources and needs for VET - support for decisions; 4.Training support documents - new curricula; 5.Interventions to improve VET in social care system - innovation in VET ; 6.Peer-to-peer program - involvement of survivors of DV in groups of support, to improve efficiency of assistance.
more_vert assignment_turned_in ProjectPartners:International Institute of Applied Psychology and Human Sciences associazione culturale, Dione Youth Organization, ZIVAC GROUP CENTRAL SRL, Liceul Tehnologic Nr. 1 GâlgăuInternational Institute of Applied Psychology and Human Sciences associazione culturale,Dione Youth Organization,ZIVAC GROUP CENTRAL SRL,Liceul Tehnologic Nr. 1 GâlgăuFunder: European Commission Project Code: 2018-1-RO01-KA202-049149Funder Contribution: 188,851 EUR"The phenomenon of violence, discrimination and harassment in school is a topic that has concerned society, due to the upward curve of recent years and therefore it is necessary to promote awareness of this accentuated phenomenon in school, where children are raised. The moral values promoted by society, through school and family are based together with the acquisition of knowledge, skills and training skills, contributing to the formation of the profile of a young person capable of social integration and adaptation to new challenges. Moreover, this problem is not only Romania's, but is found in other forms and intensity in most European countries.The project aims to raise awareness of the negative effects of the phenomenon of violence in schools and reduce it by educating school psychologists about this phenomenon. The intellectual results that have been achieved in the project ensure techniques and methods of lifelong learning for both the direct target group and other indirect beneficiaries.The following results were achieved:IO1. Scientific research, a comparative study and an analysis of protocols on violence, discrimination and harassment in partner countriesAn analysis of recent scientific research on the general causes of violence has been made; about the symptoms of violence; methods of preventing and reducing violence. A structured questionnaire was developed to investigate the needs of anger and violence; The structured questionnaire was applied to a number of 1750 students. A comparison was made of the results obtained by each partner, then a summary of the research was made.IO2 The Handbook ""Equilibrium by non-violence"" contains a total of 7 chapters, each chapter is written taking into account the results of the research and the needs identified. The manual is available in four language versions (English, Romanian, Italian, Greek).IO3 Course ""Equilibrium by non-violence"" This result contains a written support in the power point program, made in an interactive way, which can be taken by school psychologists. The design of the course support is friendly and easy to assimilateIO4 An online platform. The platform aims to raise awareness of the phenomenon of violence and the importance of reducing this phenomenon, which is precisely the general objective of this project.Through the existence of an online information point, the information is easy to read and distributed to actors involved in the fight against violence (organizations, school psychologists, psychologists employed in general, local and county welfare and child protection, teachers, students, parents) .IO5 The ChatBoot application aims to add an element of innovation to the interaction of actors involved in the fight against violence (organizations, school psychologists, teachers, parents, etc.) with the source of information provided by the project. This chatbot is a complex program that can hold a conversation with a person. The chatbot is present on Facebook.Jiffy is a virtual chatbot developed as a support tool for children and adolescents who face hostile behaviors, exclusion or verbal and physical violence.The general objective of the project was to raise awareness of the negative effects of the phenomenon of school violence and to reduce it. We consider that this objective was achieved by obtaining the following results.- New skills acquired by school psychologists for long-term reduction of violent behaviors in students through the textbook and curriculum developed in this project.- Awareness at the level of civil society of the negative effects of the phenomenon of violence in schools for parents, teachers, specialists from school inspectorates, NGOs, local authorities.- Ensuring techniques and methods of continuous learning both for the target group and for other indirect beneficiaries, leading to the reduction of the phenomenon of violence in schools.- Developing the professional skills of school psychologists in relation to the phenomenon of violence.- Facilitate knowledge of violent situations suffered by shy, introverted students or those who are afraid to talk face to face about what is happening to them in an innovative way through ChatBoot."
more_vert assignment_turned_in ProjectPartners:TRAMES ONLUS, VisMedNet Association, Deinde Sp. z o.o., Dione Youth OrganizationTRAMES ONLUS,VisMedNet Association,Deinde Sp. z o.o.,Dione Youth OrganizationFunder: European Commission Project Code: 2021-1-IT02-KA210-ADU-000027401Funder Contribution: 60,000 EUR"<< Objectives >>OIE JOBS supports opportunities for all in acquiring and developing key competences, including basic skills: In order to foster employability, socio-educational and personal development, as well as participation in civic and social life. It caters for young NEETs who have lagged behind in mainstream education for personal, economic, social, psychological, physical, cultural or learning challenges and have therefore left school without those skills.OIE JOBS has strong local community building.<< Implementation >>OIE JOBS has three overarching objectives namely the:1.TRANSFER OF KNOWLEDGE AND EXPERIENCE garnered during the development and testing of SIREN methodology by TRAMES to the other partners and a PARTNERSHIP WIDE CAPACITY BUILDING with a variety of target groups including NEETs in different contexts2.AUGMENTATION OF AWARENESS OF THE SPECIAL LEARNING NEEDS OF ADULTS COMING OUT ILLITERATE FROM SCHOOL3.GENERATE A BASE OF INFORMATION ON THE USE OF THE NATIVE LANGUAGE IN SITUATIONS OF INTERACTION<< Results >>1. NEW TOOLS IN THE HANDS OF THE PARTNERS AND OTHER STAKEHOLDERS THAT ENABLE NEETs TO ACQUIRE LITERACY SKILLS AND COMPETENCES FOR BETTER EMPLOYABILITY. PRODUCTS:- SIREN Social Inclusion Replicable Education Network - MOODLE WEB PLATFORM- Guide “needS” is an handbook that describes in detail the ""deficit"" awareness and the proposed recommendation for raising levels for achievement in basic skills literacy, numeracy and basic digital skills the needs of various groups.2. IMPROVED EU COOPERATION"
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