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EXUS SOFTWARESINGLE MEMBER LIMITED LIABILITY COMPANY

EXUS SOFTWARE MONOPROSOPI ETAIRIA PERIORISMENIS EVTHINIS
Country: Greece

EXUS SOFTWARESINGLE MEMBER LIMITED LIABILITY COMPANY

49 Projects, page 1 of 10
  • Funder: European Commission Project Code: 101070285
    Overall Budget: 3,304,980 EURFunder Contribution: 3,304,980 EUR

    Artificial Intelligence (AI) is increasingly employed by businesses, governments, and other organizations to make decisions with far-reaching impacts on individuals and society. This offers big opportunities for automation in different sectors and daily life, but at the same time it brings risks for discrimination of minority and marginal population groups on the basis of the so-called protected attributes, like gender, race, and age. Despite the large body of research to date, the proposed methods work in limited settings, under very constrained assumptions, and do not reflect the complexity and requirements of real world applications. To this end, the MAMMOth project focuses on multi-discrimination mitigation for tabular, network and multimodal data. Through its computer science and AI experts, MAMMOth aims at addressing the associated scientific challenges by developing an innovative fairness-aware AI-data driven foundation that provides the necessary tools and techniques for the discovery and mitigation of (multi-)discrimination and ensures the accountability of AI-systems with respect to multiple protected attributes and for traditional tabular data and more complex network and visual data. The project will actively engage with numerous communities of vulnerable and/or underrepresented groups in AI research right from the start, adopting a co-creation approach, to make sure that actual user needs and pains are at the centre of the research agenda and act as guidance to the project’s activities. A social science-driven approach supported by social science and ethics experts will guide project research, and a science communication approach will increase the outreach of the outcomes. The project aims to demonstrate through pilots the developed solutions into three relevant sectors of interest: a) finance/loan applications, b) identity verification systems, and c) academic evaluation.

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  • Funder: European Commission Project Code: 101061163
    Overall Budget: 3,347,120 EURFunder Contribution: 3,347,120 EUR

    Advances in immersive technology are an important driver of the experience economy, enhancing the breadth, depth and intensity of the visiting experience at arts and cultural institutions. Yet, they usually are neither readily available nor broadly accessible. First, they require specific developments that can hardly be carried out by most institutions. Second, the inherent affordance of immersive propositions is questioned by the currently evolving world health situation. The objective of the Artcast4D project is to develop a technological framework and tools that will unleash the potential of EU CCIs for designing and developing cost-effective, non-invasive, immersive and interactive users experiences. Using both academic and industrial approaches, it relies on theoretical and experimental research, open source software and hardware development together with challenging case studies and onsite beta testing implementations. The innovation lies in the ability to create immersive environments in open spaces, with minimally intrusive projection technology, on the capability to design interactive applications with crowd movement and sensing capabilities, and on the open source availability and ability to extend the solutions. Artcast4D will technically and financially promote the implementation of the technology outside the cultural institutions, implementing 4 pilots in cities around the world (Issy-les-Moulineaux, Hounslow, Valencia, Athens), each one with different artistic topics and experiences, and bringing together creative actors and industrial partners with the civil society. All pilots will include training workshops, and open training modules will be designed for developers and artists. The projects outcomes will also help to derive policy guidelines on how to strengthen the competitiveness and innovation potential of CCIs on national level and EU-level.

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  • Funder: European Commission Project Code: 101168499
    Overall Budget: 3,808,560 EURFunder Contribution: 3,808,560 EUR

    The SPARROW platform represents a pioneering solution for enhancing societal resilience and crisis management in the face of digital breakdowns. Employing a modular architecture encompassing data integration, simulation modeling, and a collaborative platform, SPARROW orchestrates large datasets and expert insights to create a dynamic digital twin of a city. This digital twin, visualized in 3D, becomes a robust testing ground for assessing vulnerabilities and preparing for diverse crisis scenarios. Through a participatory approach involving citizens, local authorities, and first responders, the platform fosters communication during breakdowns and bolsters preparedness against digital threats. SPARROW's innovative tools, including the Emergency Communication Mobile App (ECOMAPP), City Digital Twin (CITWIN), and the Dynamic Critical Asset Management Recommendation Engine (DYCAMARE), are co-designed with stakeholders to ensure user-friendly, effective, and ethically sound functionalities. The platform's impact extends across various sectors, from critical infrastructure managers optimizing maintenance to emergency responders utilizing a mobile 5G network (EMER-5G) for prioritized communication (ECOPRIM). In alignment with EU policies, SPARROW aims to enhance crisis communication, bridge gaps in digital breakdown preparedness, and contribute to a secure and resilient European way of life.

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  • Funder: European Commission Project Code: 826232
    Overall Budget: 3,997,170 EURFunder Contribution: 3,997,170 EUR

    WorkingAge will use innovative HCI methods (augmented reality, virtual reality, gesture/voice recognition and eye tracking) to measure the user emotional/cognitive/health state and create communication paths. At the same time with the use of IoT sensors will be able to detect environmental conditions. The purpose is to promote healthy habits of users in their working environment and daily living activities in order to improve their working and living conditions. By studying the profile of the >50 (Year old) workers and the working place requirements in three different working environments (Office, Driving and Manufacturing), both profiles (user and environment) will be considered. Information obtained will be used for the creation of interventions that will lead to healthy aging inside and outside the working environment. WorkingAge will test and validate an integrated solution that will learn the user’s behaviour, health data and preferences and through continue data collection and analysis will interact naturally with the user. This innovative system will provide workers assistance in their everyday routine in the form of reminders, risks avoidance and recommendations. In this way the WorkingAge project will create a sustainable and scalable product that will empower their user's easing their life by attenuating the impact of aging in their autonomy, work conditions, health and well-being.

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  • Funder: European Commission Project Code: 101036838
    Overall Budget: 16,701,600 EURFunder Contribution: 14,074,800 EUR

    Agro2Circular (A2C) project is focused on the implementation of the first territorial systemic solution for the upcycling of most relevant residues in the agrifood sector (fruits& vegetables and plastic multilayers) into high added value products, powered by a digital tool and constructed upon a systemic approach with high replicable/scalable potential. Through this solution, A2C will face important industrial, economic & social challenges in the agrifood sector: 1) The fruits & vegetables (F&V) are the group of major contribution to food waste along the food supply chain rising up to > 40% of waste, and are as excellent source of natural bioactives. However, these F&V wastes are not exploited. A2C will valorise them by green routes to obtain these bioactives for the production of nutraceuticals, functional foods, and cosmetics. 3) Multilayer plastic films are widely used as industrial packaging for the protection of food and agriculture for crops due to their unique barrier properties. However, there is a lack of sorting and recycling technologies for an economic and environmentally sustainable valorisation of these multilayer structures. A2C will develop the first recycling value chain for post-industrial multilayer films based on a synergistic approach combining innovative sorting, physical delamination, enzymatic depolymerisation, decontamination & mechanical recycling. 3) There is a lack of digitalisation in the agrifood sector. A2C will implement a Data Integration System (DIS) as a digital tool for ensuring traceability and as Predictive Decision Tool in the agrifood sector. A2C will be a demonstrated in the Regi?n de Murcia (Spain) and replicable systemic solution throughout Europe for the territorial deployment of the circular economy.

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