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IES San Sebastian

Country: Spain

IES San Sebastian

4 Projects, page 1 of 1
  • Funder: European Commission Project Code: 2020-1-MT01-KA229-074243
    Funder Contribution: 124,460 EUR

    "The Project ""Numeracy is fun! Supporting numerical skill acquisition and competences in students with intellectual disabilities"" will be carried out by three schools: Guardian Angel Resource centre (Malta), IES San Sebastián de La Gomera (Spain) Zespol Szkol Specjalnych in Slupia near Kepno (Poland) for a period of 24 months.All three schools are special needs schools, where students with intellectual disabilities (mild, moderate or severe), who also have multiple disabilities (e.g. ASD (Autism Spectrum disorder), hearing impairment, vision impairment, and others) attend on a full time basis and they face numerous educational challenges and problems, which are mainly: - confusing addition with subtraction, and multiplication with division - it is an impaired ability to perform the right mathematical operations,- students are unable to associate the appropriate mathematical operations to real life situations (shopping, measuring, etc.);- the inability to understand the relationships which are needed to perform mental calculations;- students don’t understand relationships and significance between numbers;- students find it difficult to apply new knowledge based on mathematical appreciation, e.g. mathematical operations which have been learned in class to different life and challenging situations;- students find it very difficult to read and write.Students with various types of intellectual and physical disability and their teachers will be the participants of our project.Through the project activities, our students will develop their cognitive-social skills in difficult areas as described above, and also educators from our schools will develop their skills and tools. It will happen through the exchange of good practices, which will help our educators to be more effective in helping their students with learning difficulties; Furthermore our students will effectively gain the skills and competencies they need for their present and future lives.We aim to achieve these goals through activities implemented during the project: 20 employees and 30 students with their 30 carers will participate in a week-long visit to the partner schools (activities related to learning / teaching / training); students and educators will also take part in online meetings on eTwinning platform, where they will do certain project activities.An extensive project documentation will also be prepared, including curriculum and skills training based on learning by experience. This program will be open to use by educators from other special education institutions in the future. It will be made accessible by placing the materials in open educational resources, including the Erasmus+ Project Results Platform, eTwinning platform and in professional magazines / websites."

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  • Funder: European Commission Project Code: 2020-1-FR01-KA229-079928
    Funder Contribution: 132,232 EUR

    """TILT"" is a French term for ""Ring a bell"".Our project, entitled T.I.L.T (Together Investigate and Learn, to Tackle climate issues), is a call for increase education for Sustainable Development that empowers people to change the way they think and work towards a sustainable future. The project also aims to raise students' science literacy , which enable each citizen to have a better understanding of the current climate change and thus become a responsible consumer. In the background of the project, there are the whole importance of enhancing intercultural links, European citizenship, and English skills as it will be the work language. The project involves directly around eighty students aged between 15 and 18 years old, spread over four South European schools: in France, Greece, Italy, Spain. Every partner school needs to strengthen their Education for Sustainable Development (ESD) inside their curriculum, but also to develop intercultural contacts. The Erasmus program offers them the opportunity to set up European school exchanges that is the base of the ESD strategy: act locally and think globally. Individuals will be encouraged to be responsible actors who resolve local challenges, but the project will also provide a wider awareness of climate issues that considers cultural diversity and contribute to create a more sustainable world.All along this project, students will investigate and learn about each others’context, in the main fields of Resources (water and energy), biodiversity and green building. The project uses blended learning strategy based on ICT tools and collaborative work : solving problem, peer to peer learning, reporting on-site investigation, science hands-on activities. Helped by local experts, they will raise their awareness about climate issues and they will raise their science level of knowledge.At each step, the purpose of the project is to act and disseminate knowledge and good practises, which means setting up events:1/ Actions in the long run to experience eco-friendly habits in everyday life. Students will carry out surveys about domestic water and energy uses and they will provide feedback to the participants. They will be involved in local actions in the partner's territory: cleaning site, tree planting. They will use their knowledge about biodiversity to propose to the local population to help biodiversity in their garden.2/ Actions in order to make their school more greener: they will establish a carbon footprint and deliver proposals to improve the school sustainability, establish renewable sensibilization events (water world day, erasmus+day), and implement achievements like an Eco mobile phone charging station (using your biking energy).Finally, the target audience will go far beyond the school community, iincluding also family and relatives, as well as local citizens, conservation organizations they worked with. It represents thousands of people. Students will also produce a final exhibition with this material, available to schools and cities' houses of each town involved.Throughout the project, a press kit will be updated and available to media, to promote ongoing work to the local population.All the the results and deliverables of the T.I.L.T project will be in the public domain and will be released on the eTwinning and schools websites. The results will be a base for each school to become more sustainable, and a source of inspiration for teachers community leaders and citizens."

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  • Funder: European Commission Project Code: 2020-1-ES01-KA226-SCH-096012
    Funder Contribution: 129,190 EUR

    "As of the beginning of 2020, we are living in historical days when societies took a serious test in their preparation for digital transformation. This event, which has written its name as the ""Coronavirus Outbreak"" in the history of the world, has fallen into our agenda as a global issue that opens not only the place of tourism and health services in our lives, but also the past and future of education systems.When we look at the studies and plans of the countries (eg Singapore, Finland, Norway, Japan, etc.) that have established the education system in the millennium age and are global pioneers, we can see a common point when we look at the existing structures of the underdeveloped countries: “The education should be provided by the educator (teacher). . ” We cannot see any education system trying to push teachers out of the system. We see that there is a lot of discussion about this, but each time the teacher maintains his position for human-centered education.So where do the debates in this direction lead? Or what is the difference between pioneering societies and lagging societies in education?Answer: ""The tools and methods used."" Yes, the most basic requirement of being a pioneer in education is the development, change and adaptation of the tools and methods used in accordance with the age. While technology changes industries and our daily lives, it is the common opinion of all pioneers working in this field that it makes no sense to provide education in the old ways. In this context, the main target group of our project is the participating school teachers who will directly participate in the project activities. Participants will carry out learning and teaching activities in the form of the exchange of good practices in the project activities, which will be planned both virtually and face to face throughout the project. Project participants will receive local and international training and practice in areas such as web tools, programming, coding, virtual reality. These activities will improve participants' skills to use educational technologies competently. Professional skills of the trainers who have the ability to use technology competently will increase. In recent years, the problem of keeping up with technology or staying behind in terms of technological competence is seen in people who are teaching profession. Today's students, especially the age group called generation z, come from birth by virtue of technology. This generation is a generation that easily adapts technological developments and perceives technology easily. For this reason, the trainers who will take part in the education of this generation need to have good skills in using the tools and equipment they will use while training them. For this reason, the participating teachers of our project will have digital competencies to avoid a technological gap with the young audience they are responsible for their training. The acquisition of digital competence by the project participants will not only aim to enable teachers and students to use technology at a similar level in education. Due to the Covid 19 outbreak, face-to-face education has not been carried out. In this case, the importance of distance education increases. Programs, applications, virtual reality applications to be used in distance education with project activities will increase the quality of distance education. Project activities will focus on using web 2 technologies, robotic coding, distance education tools and its implementation, virtual and artificial reality. 4 teachers or administrative staff from each project school will join the project activities directly and students are not planned to take part in cross country project activities due to covid 19 outbreak. In Ltt activities participants are going to attend seminars, workshops,conferences. As well as teachers working in the project schools are the main target groups, neighboring schools and educational institutions like universities, parents and companies are also included in the project target audience. Since the partner schools have different areas of expertise when considering digitalization, the project's involvement in transnational activities will create an important opportunity for the exchange of good practices. In addition, transnational project activities will enable wider audiences to benefit from the project results by globalizing the project.Our project will adapt the developing technologies of the age to the field of education and will enable the participants to train more efficiently. In addition, the main goal of our project is to ensure that training activities are carried out efficiently in conditions where face-to-face training is not possible. For this reason, we anticipate that supporting our project will be beneficial and add value to education so that training activities can be carried out in the most efficient way under all conditions"

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  • Funder: European Commission Project Code: 2015-1-ES01-KA219-015617
    Funder Contribution: 82,670 EUR

    "Our new project ""The Art of Recycling and Reuse"" will be carried out by the participation of five schools: Istituto Di Istruzione Superiore ""Benedetti - Tommaseo"" Venice (Italy) , Gymnasium Altona Hamburg (Germany), I.I.S.S. Majorana-Laterza Putignano (Italy), ""Lycée Général et Technologique Jean-Baptiste De Baudre"" Agen (France) and I.E.S. San Sebastián Huelva (Spain). The five of us are highly skilled in TESL, ICT and have previously collaborated in COMENIUS projects with a satisfactory outcome to the whole community. It has been chosen following the AIMS specified in Europe 2020 Targets and Erasmus + in order to improve the DIGITAL competence through the use of ICTs as an important means in the development of the activities proposed; to enhance cleanliness and ENVIRONMENT preservation within and outside our educational environment, to provide strong foundations for its SUSTAINABILITY in the future to change the look of our schools and surroundings in terms of : neatness, organization, handling of resources, changes of mentality cutting down on unnecessary shopping (mobile phones, electronic devices), improvement of the state of our rivers, beaches, lakes and parks. It is an integrating project where European VALUES will be fostered. To achieve these goals, a set of comprehensive ACTIVITIES have been planned both by students and teachers at the different schools: an online platform to provide a second life to the recycled material, a website designed to capture and spread performed activities, partner communication of the process achievement through e-Twinning, at-school recycling of batteries, paper, books, plastic, electronic components, clean-up journeys to beaches or river banks and an eco-friendly garden. Our METHODOLOGY will enhance an active participation of the community motivating them by means of varied, realistic and viable awareness activities, as well as an objective evaluation of results through observation, questionnaires or surveys. The expected IMPACT of the project will be the improvement in the attitudes of citizens to reusing materials and to short and long-term environmental concern. Spreading the project RESULTS through the mass media to increase benefit is intended."

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