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Lviv Polytechnic National University

Lviv Polytechnic National University

31 Projects, page 1 of 7
  • Funder: European Commission Project Code: 101155017
    Funder Contribution: 1,175,250 EUR

    HELIOS aims to elevate the scientific excellence and innovation capability of Lviv Polytechnic National University (LPNU) and its esteemed Twinning partners - Kauno technologijos universitetas, University of Glasgow, Rīgas Tehniskā universitāte, and Intelligentsia Consultants Sarl. Their research component target is the creation of white-emitting organic systems for lighting. Over three years, they will follow a research and innovation strategy spread across five core objectives and eight work packages. - Objective 1 focuses on exploratory research to design ultra-efficient single-molecular white emitters for WOLEDs and WLEDs, aiming for a significant breakthrough in solid-state lighting cost-performance. - Objective 2 centers on knowledge transfer between experienced researchers from LPNU and its Twinning partners. Activities will involve staff exchanges, trainings, and seminars to reinforce the research from Objective 1. - Objective 3 aims to boost career opportunities for early-stage researchers of both LPNU and the Twinning partners. Methods will include short to medium exchanges, training workshops, summer schools, and a shared PhD programme. - Objective 4 is geared towards refining LPNU's project management skills, specifically in proposal drafting and managing European R&D funding projects. - Objective 5 is committed to elevating the research stature of LPNU and its Twinning partners. They intend to achieve this via widespread dissemination, communication, and outreach initiatives.

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  • Funder: European Commission Project Code: 101138678
    Overall Budget: 4,355,760 EURFunder Contribution: 3,879,170 EUR

    ZEBAI is an ambitious integrative project in which a broad range of interdisciplinary teams collaborate to develop a new methodology that aims to change the way that Zero-emission buildings are designed, by integrating all interdependent analysis and partial alternative decision-making processes under a holistic approach that allows the evaluation of a design simultaneously taking into account: energy performance, environmental impact, indoor environmental quality, and cost-effectiveness. For this purpose, we will require to develop a database of well-characterised materials and make an estimation of discrepancies between simulated and actual building performance. The methodology that will be used is artificial intelligence techniques to optimise the selection of materials and systems in different aspects of the building design. The AI-assisted methodology aims to make the design process more efficient and user-friendly while incorporating all environmental quality and cost-effectiveness objectives. This approach will enable the optimisation of new architectural designs towards scalable Zero Energy Building (ZEB) design in different climates, usages, and building patterns, with the ultimate goal of achieving a zero-emission building stock by 2050. During the project, we will test ZEBAI methodology with four representative demonstrators (located in Ukraine, Spain, the United Kingdom, and the Netherlands). ZEBAI relies on previously funded European research projects and aligns with several national initiatives in which the partners collaborate.

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  • Funder: European Commission Project Code: 101082696
    Funder Contribution: 760,522 EUR

    The project aims to foster students’ employability by developing their relevant professional competencies and civic engagement through the comprehensive tutoring and mentoring (T&M) system at partner HEIs as a response to the labour market demands. The university T&M system will function on the base of an integrated set of methods, algorithms, and procedures enriched with the dedicated IT-platform, university organizational structures, trained staff, and active senior students. In complex, it will become an element of the sustainable educational process, that will develop and improve students’ hard and soft skills, as well as active engagement in civic life.The project activities are focused on developing basic tutoring and mentoring schemes, installing T&M centers, developing teaching/learning materials and tools, training academic staff, students and mentors from industry, as well as cooperating between targeted HEIs through the internationalization of partners’ expertise, and strengthen their relations with the wider socio‐economic environment.The project conditionally is divided into five phases: 1) elaboration the methodology for the T&M system and establishing the T&M university centers; 2) development of tools for the T&M system: 3) training T&M staff, mentors, tutors, and faculty staff of partner HEIs: 4) piloting the T&M program at the regional level; 5) evaluation and dissemination of results. Additionally, project management and quality assurance will cover the whole project.Totally 4 sets of open educational resources will be developed: 1) a set of OES for HEI staff; 2) a set of teaching and learning materials for Mentors and Tutors; 3) a set of tutorial materials for Mentee and Tutee, and 4) a set of program support documents. The IT-platform will ensure the proper functioning of the T&M system, including application to the program, matching mechanisms for mentors, tutors, mentees, and tutees, as well as support and feedback tools.

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  • Funder: European Commission Project Code: 101216965
    Overall Budget: 2,099,450 EURFunder Contribution: 2,099,450 EUR

    The SECURE2 project aims to pilot and implement recommendations from the European Framework for Research Careers (RCF) to improve research career progression and mobility within research-performing organizations (RPOs) and research-funding organizations (RFOs). This project builds on the previous SECURE project and expands its scope to a four-year duration, allowing a more extensive and impactful implementation of RCF recommendations. SECURE2 will provide a 2+-year trail within the 4-year project, to effectively implement the more difficult and time-intensive actions and recommendations. The overarching Aim of SECURE2 is to: • Build upon the completed ERA50 project SECURE, using SECURE expert partners and the pilot RPOs and RFOs experience in implementing Action Plans (APs) for institutional change. • Use and adapt best practice tools from the SECURE project, in particular, the ‘RCF Actions selection’ tool as the basis of guiding the pilots to select their interventions. • Foster the development of ecosystems for research positions by promoting collaboration between researchers, research managers, and administrators, facilitating active participation from all stakeholders, and ensuring that the co-design, implementation, and evaluation of the RCF are rooted in the practical needs of both academic and non-academic sectors. SECURE2 employs a three-tiered approach to ensure representation and consensus building of key stakeholder groups in the research and innovation ecosystem: (1) large consortium ensuring expert partners (2) open consultations with the stakeholder community to co-design and validate key project outcomes (3) advisory board of key representatives to ensure independent expert oversight and connection to policymakers.

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  • Funder: European Commission Project Code: 2022-1-IT02-KA220-HED-000087753
    Funder Contribution: 250,000 EUR

    << Objectives >>The Project aims to:1) developing a model of increasing language competences2) promoting new innovative educational practices, including in particular the use of the latesttechnological advances3) developing and making available an attractive, intuitive, multilingual and engaging tool, which will be accessible without restrictions free of charge due to, among others, age, place of residence, wealth, mode of education, etc.<< Implementation >>The project will consist of the following activities:- Development of the game prototype- Testing the prototype- Development of additional game scenarios by partners- Translation of the game into the languages of the partners- Testing of the game scenarios in the wider circle of potential users<< Results >>The main result of the project is to create a tool which will combine knowledge from many areas, supporting multidimensional education of the participants. Knowledge of experts from various fields will be used, while the tool itself will include provenmechanisms for building e-learning engagement.Results are:- Development of different game scenarios covering intercultural issues- Providing the game in partner languages- Strengthening the intl. collaboration between Partners

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