Powered by OpenAIRE graph

ONAFT

Odessa National Academy of Food Technologies
6 Projects, page 1 of 2
  • Funder: European Commission Project Code: 227118
    more_vert
  • Funder: European Commission Project Code: 619451-EPP-1-2020-1-NL-EPPKA2-CBHE-JP
    Funder Contribution: 986,731 EUR

    The project envisages integration of international students into Ukrainian educational space by means of cultural, ethnic, social and academic assets. This will be ensured by development and implementation of the Roadmap that consists of multiaspect approach towards students` integration as it envisagesthat IS will be involved to the life of University, have more communication with local students, learn EU and UA culture, way of life, values for better understanding and faster adaptation. Upgrading of administrative staff qualifications will increase efficiency of work, knowledge about cultural differences, and dealing with other cultures, master methods of communication, learn how to prevent conflicts and deal with them, Academic staff will also acquire EU experience andl earn more about methods of instruction in dealing with interculturalism, methodological features on pecularities of international students training, together with EU experts they will work on curricula, offered for IS to adjust it to the need and expectations of IS. More comfortable conditions for IS will be created by modernizing University infrastructure, learning of English by different categories of administrtive staff. The efforts will be directed on Ukrainian students and staff who will undergo cultural seminars, will be involved in promocampaign on interculturalism and tolerance. Dissemination part of the project is extremely important and it will cover the needs and demands of IS and HEIs on the natioanl level. The Ukrainian HEIs will see the benefits of the activities that will be widely disseminated at the seminars, social media, mass media, and due to participation of Ukrainian State Center for International Education. The measures will be taken to keep the project results sustainable.

    more_vert
  • Funder: European Commission Project Code: 586383-EPP-1-2017-1-SI-EPPKA2-CBHE-JP
    Funder Contribution: 962,007 EUR

    The project is foreseen for 36 months. Its activities are aimed to creation of specialized courses dedicated to laboratory practice for specialists of agro-food sector. Four specialized courses will be created at faculties: veterinary medicine, agronomy, animal husbandry and food technologies. One transversal course will be developed as well. The courses will be also developed for the post-diploma training.Project activities iclude: Consultations, round tables for definition of needed competences.; Elaboration of references for specialization “laboratory practice” in collaboration between HEIs and laboratories.; Elaboration of curricular and training plans: Elaboration of special courses for post-diploma courses; Students mobility among partner and programme institution. For this teachers teams will be created. Universities teachers and laboratory specialists will be members of these teams; their training will be done through six training sessions in EU and in partner countries; Pilot courses will be launched; At every faculty the group specialized on laboratory practice will be create -Creation of pedagogic support: guides, manuals, films, e-learning. The MOODLE platform for distance learning will be used for launching distances courses. The organizational innovation hub Lab TECH for coordination of innovative academic and post-diploma training will be created. The tools for collaborative teaching between universities and laboratories will be implemented.

    more_vert
  • Funder: European Commission Project Code: 101082928
    Funder Contribution: 678,270 EUR

    "SMART-PL is a 3-year project, focused on introducing a model of personalised learning, based on the virtual learning environment of Intellectual Tutoring ""Learning with No Limits"". Intellectual tutoring is a set of learning tools: SMART online platform for virtual personalised learning and formative student assessment; сo-working centre with equipment for organising hybrid learning, which increases the educational process's efficiency and gives both teachers and students more opportunities. ""Learning with No Limits"" means that all students are welcomed - regardless of age, personality, socioeconomic status, or educational needs, regardless of the opportunity to be present in the audience or not.The project is divided into 7 WPs which are linked to promoting the cooperation of partners to implement the European experience of personalised learning; improving educational programs of universities; increasing transparency and comprehensibility of education and assessment for students (including the results of non-formal education), reducing students’ anxiety as for their professional expertise and forming their confidence to achieve efficient results; to improve the quality of teaching materials; to facilitate students’ mobility, including in virtual mode, on a university/country scale, inter-university/country levels); to create extra opportunities to get higher education for people with disabilities and specific academic needs through inclusive education and the implemented model of personalised learning and hybrid technologies.The fundamental principle of the project is a personalised approach aimed at forming a highly qualified competitive specialist who can conduct innovative activities and has the skills of continuous professional development.The personalised approach is characterised by innovative teaching methods, designed to encourage collaboration between students and teachers, emphasising the central role of students in controlling their learning."

    more_vert
  • Funder: European Commission Project Code: 561728-EPP-1-2015-1-ES-EPPKA2-CBHE-JP
    Funder Contribution: 811,193 EUR

    GameHub project ensures employability and self-sustainability of HEI graduates, unemployed engineers as well as veterans of Anti-Terror Operation (ATO) in Ukraine by equipping them with knowledge and skills demanded by digital game industry (GI) - a highly networked global impact economy. Game Industry is strongly based on online work approach allowing the development of a highly technological field in Ukraine.The project aimed at establishing monitoring instrument of competence profiles and training necessary for employment in ICT market in Ukraine including international networking and business opportunities, at building in each higher education institution in Ukraine capacities for digital game production and entrepreneurship and at increasing the cooperation between academia, veterans associations and ICT creative business.The project developped the competence scheme for successful employees and enterprises in the ICT and Game industry, built the concept, structure and facilities of GameHub fused with game lab, trained 180 university teachers , 500 students and 150 unemployed including the ATO veterans, developped 18 bilingual learning modules and integrated them into the HEI curricula, established academia, enterprises and unemployment centers links at UA HEI -GameHub Scaffold and organized a series of sustainable job fairs on Game Design.GameHub plans to expand the new methodology and resources for enhancing student competency required by modern IT, including creative game industry.

    more_vert
  • chevron_left
  • 1
  • 2
  • chevron_right

Do the share buttons not appear? Please make sure, any blocking addon is disabled, and then reload the page.

Content report
No reports available
Funder report
No option selected
arrow_drop_down

Do you wish to download a CSV file? Note that this process may take a while.

There was an error in csv downloading. Please try again later.