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Open Access Mandate for Publications assignment_turned_in Project2016 - 2019Partners:RSD, ISEP, AITEK SPA, IBT SOLUTIONS SRL, DNV +27 partnersRSD,ISEP,AITEK SPA,IBT SOLUTIONS SRL,DNV,GMVIS SKYSOFT,Safety Integrity AB,RISE,Sito,CNR,KTH,Polytechnic University of Milan,ROTECH,Technicon,University of L'Aquila,TECHNOLABS srl,MDH,SINTEF AS,Thales (Italy),VOD-AUTO,QRT,RISE SICS VASTERAS AB,ALTEN SVERIGE AKTIEBOLAG,FMI,Maritime Robotics (Norway),DTI,INTECS SOLUTIONS,DTU,SITOWISE,RULEX,TEKEVER AS,ALTE VISETEC OYFunder: European Commission Project Code: 692529Overall Budget: 11,513,400 EURFunder Contribution: 3,777,300 EURSafeCOP (Safe Cooperating Cyber-Physical Systems using Wireless Communication) will establish a safety assurance approach, a platform architecture, and tools for cost-efficient and practical certification of cooperating cyber-physical systems (CO-CPS). SafeCOP targets safety-related CO-CPS characterized by use of wireless communication, multiple stakeholders, dynamic system definitions, and unpredictable operating environments. In this scenario, no single stakeholder has the overall responsibility over the resulted system-of-systems; safe cooperation relies on the wireless communication; and security and privacy are important concerns. Although such CO-CPS can successfully address several societal challenges, and can lead to new applications and new markets, their certification and development is not adequately addressed by existing practices. SafeCOP will provide an approach to the safety assurance of CO-CPS, enabling thus their certification and development. The project will define a platform architecture and will develop methods and tools, which will be used to produce safety assurance evidence needed to certify cooperative functions. SafeCOP will extend current wireless technologies to ensure safe and secure cooperation. SafeCOP will also contribute to new standards and regulations, by providing certification authorities and standardization committees with the scientifically validated solutions needed to craft effective standards extended to also address cooperation and system-of-systems issues. SafeCOP brings clear benefits in terms of cross-domain certification practice and implementations of cooperating systems in all addressed areas: automotive, maritime, healthcare and robotics. The advantages include lower certification costs, increased trustworthiness of wireless communication, better management of increasing complexity, reduced effort for verification and validation, lower total system costs, shorter time to market and increased market share.
more_vert assignment_turned_in ProjectPartners:DLEARN ETS, Business Innovation Center Innobridge, MDH, CENFIM, CIVIC COMPUTING LIMITED +2 partnersDLEARN ETS,Business Innovation Center Innobridge,MDH,CENFIM,CIVIC COMPUTING LIMITED,Technological University Dublin,NORTH EAST REGIONAL DEVELOPMENT AGENCYFunder: European Commission Project Code: 2018-1-IE01-KA202-038787Funder Contribution: 316,674 EURContext/background of the projectDigital tools including digital modelling software and digital making tools such as 3D Printing are stretching the boundaries of making both in the process of creating form and in the development of designs and concepts. Furthermore, these technologies are becoming increasingly accessible and affordable. While the machine/computer is sometimes seen as a threat to craft, these technologies also represent a significant opportunity to support the production of hand-crafted objects and to enhance the development of the craft sector. The emergence of affordable digital manufacturing and fabrication tools are acknowledged as having the potential to radically reshape contemporary craft practice.Project Aims and ObjectivesCurrent trends in the craft sector show how important it is for craftspeople to embrace opportunities brought by the digital revolution. Craft 4.0 aimed to create training tools for craftspeople in the areas of digital modelling and digital/ additive manufacturing. Furthermore, the project aims to improve digital competences in the craft sector and in doing so enhance the craftmaking process. Providing an opportunity for the craftsperson to cultivate product design and development skills, increase sectoral networking locally and internationally while also increasing customer engagement, with the purpose of improving and developing individual craft businesses. Project Activities and ParticipantsCraft 4.0 consisted of three main outputs underpinned by multiple project activities. IO1, delivered The Multidimensional Craft Entrepreneur, a Research Report based on the following activities:-A survey of 160 craft professionals from the partner countries providing direct insights into specific requirements for the development of a focused training strategy -A collection of 25 case studies sourced from the Craft 4.0 partners providing insights from established designers/ craftspeople who have adopted digital technology in their craft process-Organisation of 6 focus groups by the partners with 100 participants from the craft sector who are interested in developing their digital making skills, further informing and refining the design of the proposed training content. IO2 involved the creation of: The Craft 4.0 Training PlatformThe development of an online training platform which would be used to host the training content and support the learning needs of the craft sector in the area of digital modelling, digital manufacturing and additive manufacturing processes. The structure and functionality of the platform was developed during a 3 day design workshop hosted by Malardalens University and involving 12 participants from the partner organisations.The Craft 4.0 Training ContentThe development of extensive training content specific to the project in the form of video tutorials, presentations and tests, providing craft professionals with learning resources to help develop their practice and business through adoption of digital making technologies. In total there are 47 modules including 37 videos (177 minutes), 10 presentations and 4 tests. In particular, the decision to produce as much video content as possible is notable. Although not allowed for in the original plan, the partners felt that this was the most suitable format for the type of learning and target audience. IO3 involved 3 deliverables:Implementation of a Pilot Test of the training platform and contentThe project partners conducted a pilot test of 200 participants from 7 countries. 45% of the participant were from the Craft Sector, 38% from training providers and 17% described as others which included students. Evaluation of the Pilot TestThe platform was evaluated via survey and a direct feedback loop to the project partners. The survey consisted of 19 multiple choice questions and 6 free text questions. There were 200 responses with 561 individual comments/ suggestions amounting to 7,700 words. Results and ImpactThe 3rd deliverable of IO3 was a report on the Pilot Test which summarised the outcomes of the pilot test and project generally. The overall satisfaction levels with the platform were very high. The survey evaluated the satisfaction level across 4 categories which included the Training Materials, Training Methodology, Training Platform, and Training Course Impact. The overall satisfaction levels with the platform were very high with the satisfaction level across the 4 categories greater than 8.5 out of 10 and average satisfaction level being 8.77 out of 10.Generally the feedback from the sector regarding the project was overwhelmingly positive. Further detains and insights are delivered in the Pilot Test Report which is available on the Project Results Platform and Craft 4.0 Website. At the time of this report, there were 4,100 site visits, 1,295 video views and 2,400 minutes of video watch time.
more_vert Open Access Mandate for Publications and Research data assignment_turned_in Project2018 - 2022Partners:TAMPERE UNIVERSITY OF TECHNOLOGY, BENEQ OY, CROSSCONTROL AB, UNIZG, LEONARDO +6 partnersTAMPERE UNIVERSITY OF TECHNOLOGY,BENEQ OY,CROSSCONTROL AB,UNIZG,LEONARDO,University of Zagreb, Faculty of Electrical Engineering and Computing,NTNU,XYLON,MDH,Roma Tre University,TAMPERE UNIVERSITYFunder: European Commission Project Code: 764951Overall Budget: 3,957,580 EURFunder Contribution: 3,957,580 EURIn many contexts – heavy work machines, emergency response, control centres – human operators face complex and demanding situations where their decisions can have far-reaching consequences on productivity, environment, and even human lives. In order to deal with such challenges, the operator needs full situational awareness, which can be achieved by sensing relevant visual data about the operating environment, refining it into mission-critical information, and presenting it in an immersive, intuitively comprehensible manner. This can be achieved by Immersive Visual Technologies (IVT) delivering ultra-realistic and interactive visual experience. The aim of ImmerSAFE is to train multi-disciplinary experts, who have an understanding of the core imaging technologies, the requirements set to them by the safety-critical applications and who can account for the human user in the design of such systems. We will advance the state of the art by working towards three specific objectives: (1) Develop new robust and reliable IVT; in particular novel approaches to sensing, visualisation and reliable data transmission. (2) Determine optimal implementation of IVT under challenging conditions and integration into existing frameworks in two example use cases: mobile work machines and control centres. (3) Increase knowledge on the human factors affecting the adoption and use of IVT through user experience testing, task performance metrics and organisational level studies. To achieve our ambitious goals, we have brought together a unique combination of leading academic technology and psychology experts as well as high-tech SMEs, industry and end-users. This network will bring together the critical mass of complementary expertise available in Europe to train the next generation of successful researchers able to seize the great opportunity for innovations offered by the emerging field of IVT for Europe’s high-tech industries.
more_vert assignment_turned_in Project2008 - 2009Partners:INSTITUTE OF POLICY AND MANAGEMENT, CHINESE ACADEMY OF SCIENCES, KTH, WBCSD, INSTITUTE OF ENGINEERING THERMOPHYSICS CHINESE ACADEMY OF SCIENCE, BRGM +4 partnersINSTITUTE OF POLICY AND MANAGEMENT, CHINESE ACADEMY OF SCIENCES,KTH,WBCSD,INSTITUTE OF ENGINEERING THERMOPHYSICS CHINESE ACADEMY OF SCIENCE,BRGM,TNO,MDH,DEVELOPMENT SOLUTIONS EUROPE LIMITED,THE ADMINISTRATIVE CENTRE FOR CHINA'S AGENDA 21Funder: European Commission Project Code: 213757more_vert assignment_turned_in ProjectPartners:UCLM, UNIZG-FER, MDH, UTBv, UP +1 partnersUCLM,UNIZG-FER,MDH,UTBv,UP,University of ZadarFunder: European Commission Project Code: 2019-1-SI01-KA203-060377Funder Contribution: 251,086 EURIn line with EU language policy and its efforts to promote mobility and intercultural understanding, language acquisition and multilingualism represent important elements of the EU’s language policy, promoting the knowledge of 2 languages in addition to the mother tongue. In line with the linguistic background of the EU policy the project “LanGuide” is focused on internationalised education, growing use of digital learning, and supporting the creation of flexible learning pathways in line with users’ needs and objectives. Referring to this, the objectives of the project “LanGuide” are to build an open access students/teachers/administrative staff centered guidance tool for improving language knowledge and supporting the acquisition of language knowledge through the language guidance tool. Within the project we will promote the internationalization of the higher education programmes and the usage of up-to-date IT technologies. The project LanGuide joins 6 project partners coming from five linguistic and geographical parts of Europe. The project partners gather 6 universities specialised in language acquisition and software development. Within the project activities we will joint develope a common methodology for the preparation of guidelines focused on language for specific purposes (LSP). The developed methodology will be implemented in the preparation of language resources, covering 3 levels of difficulty, for preselected LSP fields for English. The developed resources will be included in the language guidance tool software and mobile app. In the final part of the project, resources for preselected LSP fields for the languages of the project partners will be included into the software and mobile app. Among the project activities we mention also the preparation of the webpage of the project and the online publication of a monograph, gathering at one place the project activities, implementation and results. The methodology used in carrying out the project is divided into the realisation of the project activities and is mainly focused onto the preparation of a common methodology that will be used for the preparation of guidelines focused on the acquisition of language for specific purposes (LSP) for different fields, difficulty levels and languages. The universal methodology will be applied on English language and the languages of the participating countries. After the preparation of the methodology, inclusion of resources into the language tool there will be a testing phase where the target and control group are involved. The result of the project is the preparation a software and mobile app for language guidance for English and the languages of the project partners. Among the project results we have to mention also the website that will be designed jointly by all participants and will be hosted on the website of UP (Slovenia), the preparation of resource materials for English and the languages of the project partners, and the preparation of a universal methodology for further development and implementation of the project. The impact of the project is the actual usage and promotion of the language tool (software and mobile app) by target groups (HE institutions, teachers, students, administrative staff) on local, regional, national and international level. Among the long term benefits we recall the universal methodology that can be applied to varied languages and LPS fields, as well as the sustainability of the materials, methodology, software, app and monograph, all freely available on the website of the project.
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