Kedainiu profesinio rengimo centras
Kedainiu profesinio rengimo centras
12 Projects, page 1 of 3
assignment_turned_in ProjectPartners:SMART IDEA Igor Razbornik s.p., Youth Initiative Center, Kedainiu profesinio rengimo centras, YOUTHFULLY YOURS SKSMART IDEA Igor Razbornik s.p.,Youth Initiative Center,Kedainiu profesinio rengimo centras,YOUTHFULLY YOURS SKFunder: European Commission Project Code: 2020-1-LT02-KA205-006785Funder Contribution: 73,050 EUR"Cross-national aspects of cyberbullying victimization among adolescents across European countries (2018) confirm that cyberbullying is emerging phenomenon among youngsters. The potential harmfulness of cyberbullying is threatening, because it can be more anonymous, more pervasive (reaching victims not only in school, but also at home), has a larger potential audience, and is less visible for adults in the victims’ environment. Statistic show that girls face cyberbullying twice often than boys. Young children, women, and people with a non-traditional sexual orientation are the most common targets for online bullies.The project aims is to empower youth and youth workers, teachers, social workers to fight cyberbullying (especially online body shaming) by using visual storytelling. We have analysed anti-bullying programs and couldn't find visual storytelling examples focused for youth, youth workers, parents. Visual storytelling helping to understand easier text and situation. Storytelling and visuals are two of the most powerful tools content marketers have. Partners were chosen based on partner's experience on the topic and focus on region country groups (Baltic, Visegrad, Benelux, Central Europe) that consortium will be widely spread. The consortium consists of partners from Lithuania, Slovakia, Netherlands, Slovenia.The main objectives of the project are:- to create handbook ""NFE method on how to use visual storytelling for fighting cyberbullying and body shaming""- to raise awareness of the dangers of cyberbullying, body shaming and increase the anti-bullying attitudes among youth, youth workers, teachers, social workers, parents;- to raise awareness of the personal and shared responsibility for the atmosphere between youth and the protection of (online) boundaries;- to develop effective interventions against cyberbullying and body shaming;- to improve self-efficacy and self-defending behaviour among youth and teenagersTarget groups:- youth (13 - 17) - vulnerable group: teenage girls with body dissatisfaction - 8 youth workers, youth leaders, school teachers, social workers working with youth participate in seminar ""How to stop cyberbullying"". - 160 participants in Multiplier EventsIndirect target group: 1000 youth workers, teachers, 1000 parents.This project has to be carried transnationally because participant countries alone will not reach defined project goals. Partner countries together will create a new innovative approach to the topic which are useful for direct and indirect target groups. Project will ensure that the participants gain information and understanding of the dangers of cyberbullying and will share their competences and skills in order to increase the quality of cyberbullying prevention.The innovative idea of the project is to use the power of strategic partnership between youth organisations, school, non-profit initiatives, social enterprise and non-formal education organisations to tackle one of the emerging problems for youth. The innovativeness of the project lies in the combination of the new challenges that we have identified, innovative methods that we are going to use to address these challenges and the innovative intellectual output that we plan to deliver as the result of the project. Using the comic as an empowering and capacity building tool to address cyberbullying problems through visual storytelling.Results and impact- created visual storytelling about cyberbullying and body shaming;- raised awareness of the personal and shared responsibility for the atmosphere in the classroom and the protection of (online) boundaries;- developing effective interventions against cyberbullying and body shaming among peers and classmates;- developing anti-bullying attitudes among youth, youth workers, teachers, social workers and youth organisations;- improved self-efficacy and self-defending behaviour among teenagers and vulnerable teenage girls.Long-term impact:- empowered youth, youth workers, teachers, social workers, youth and youth leaders to use comics and storytelling as a method to fight cyberbullying and body shaming- gaining knowledge about the causes and prevention interventions of cyberbullying and body shaming among youth- developing preventive attitudes and behaviours against cyberbullying and body shaming- increased psychological wellbeing, mental and physical health of youth."
more_vert assignment_turned_in ProjectPartners:Agrupamento de Escolas de Ermesinde, DR. ILHAMI TANKUT ANADOLU LISESI, Budapesti Gépészeti SZC Bánki Donát Közlekedésgépészeti Szakgimnáziuma és Szakközépiskolája, Kedainiu profesinio rengimo centras, Lokman Hekim Anadolu Lisesi +1 partnersAgrupamento de Escolas de Ermesinde,DR. ILHAMI TANKUT ANADOLU LISESI,Budapesti Gépészeti SZC Bánki Donát Közlekedésgépészeti Szakgimnáziuma és Szakközépiskolája,Kedainiu profesinio rengimo centras,Lokman Hekim Anadolu Lisesi,Srednja skola BolFunder: European Commission Project Code: 2019-1-HR01-KA229-060771Funder Contribution: 166,635 EURZ group of new generation is capable of using technology whose needs of learning depends on technological tools and they adapt easily to the pace of time.Thus, traditional methods of teaching are not sufficient for their needs.Accordingly, in scientific and technological age trainers should develop their digital literacy and get new aspects of teaching learning methods.One of the main goal of 2020 European target in the field of education is digital literacy. Teachers in information and communication era, they have to keep pace with technological age and enhance their dijital literacy to meet the needs of the learners.The learners use technology not productive so the teachers have important responsibilities to make awareness on digital literacy.Coding and 3D printer give chance to the students to use technolgy in the way of creativity and productive .This will lead to enchance their critical, alghoritmic, analytic and creativity thinking skills. These skills are 21st centuries skills it is a must and they should be acquired by teachers and students. With our project we want to keep pace with the changing and devoloping technological age. Teachers should raise generations who has digital literacy, qualitative and equipped and make awareness to use technology productive. 3D printer and Coding technics gives lots of opportunities to the teachers and the students to have enjoyable, efficient and learnability atmosphere in teaching and learning. With 3D printer and coding the students can easily learn abstract and complex lessons easily. They will have chance to enhance their critical thinking and problem solving. The project also aims to provide to the teachers and the students cross -cultural integration and gain Euro vision, cooperating with different European countries and tolerance to EU values. Applicant country is Croatia and the partners are from Portugal, Hungary, Turkey, Lithuania, Turkey (LOHAL). The partner countries are selected with considering their experiences and backgrounds about 3D printer and Coding. All the project partner will have opportunity to exchange cultural, social and different languages. Furthermore, they will exchange knowledge and implementaions of coding and 3D printer. The target group of the project is the secondary school's teachers (total 75 teachers) and the students (total 60 students) will utilize from LTT mobility of the project. Teachers will exchange different implementations and will have opportunity to enrich their professional skills. The students who involves the project mobility will join to workshops and see different technics and implementations and exchange knowledge with other students. All the the partner countries will have integration in different aspects. With the project the partner countries will gain 21st centuries skills and we will successfully contribute to 2020 European targets in education. In the project there will be three pupils exchange and three teacher trainings. Qualitative and quantitave tools will be used to evaluate, in qualitative we will implement survey to the teachers and the students before and after the project. Also in before and after the each mobility we will execute questionnaires to evaluate the impacts and knowledge of the activities in the project. In quantitative, we will search the results of visits to the project website, eTwinning portal, social media, and the number of the people who participate into the seminars, workshops and meetings.The project will have outcomes such as e book, educational games (with coding) and materials which has produced in workshops by the students. The project results, impacts and the activities will be shared on the project website, eTwinning, Scientix EU, Erasmus+ Project Results, School Education Gateway so wide people can reach the project results and activities.The project activities will be updated properly during and after the project.At the end of our project we hope to have successful impacts on all partner countries and on local, national and international in digital literacy and doing coding and using 3D printer effectively.
more_vert assignment_turned_in ProjectPartners:Kedainiu profesinio rengimo centras, Fundacja Centrum Umiejętnosci Praktycznych, ITECAMKedainiu profesinio rengimo centras,Fundacja Centrum Umiejętnosci Praktycznych,ITECAMFunder: European Commission Project Code: 2021-1-PL01-KA210-SCH-000032401Funder Contribution: 30,000 EUR<< Objectives >>- shaping environmental sensitivity in preschool, primary and secondary school children,- shaping the sense of responses to local changes in man-made reviews,- making preschool children, school and high school students aware of bottles and shaping conscious choices,- extending support to preschool children and primary and secondary school students with fewer opportunities.<< Implementation >>- a series of environmental events that will be implemented locally in kindergartens, primary schools and high schools in cooperation with foreign partners and which will aim to develop environmental skills- an ecological tournament with prizes, which will be the culmination of the preceding ecological events.<< Results >>- increasing environmental awareness in preschool children and primary and secondary school students,- strengthening cooperation with partners,- behavioral changes in individual preferences, consumption habits and lifestyles of project participants,- increase in social, linguistic and cultural skills,- participants and everyone involved in the project will be aware of their participation in the social life of Europe.
more_vert assignment_turned_in ProjectPartners:LICEUL TEHNOLOGIC ECONOMIC NICOLAE IORGA PASCANI, Lokman Hekim Anadolu Lisesi, Kedainiu profesinio rengimo centras, Agrupamento de Escolas Coimbra Centro, 4 GEL Hrakleiou +1 partnersLICEUL TEHNOLOGIC ECONOMIC NICOLAE IORGA PASCANI,Lokman Hekim Anadolu Lisesi,Kedainiu profesinio rengimo centras,Agrupamento de Escolas Coimbra Centro,4 GEL Hrakleiou,ISTITUTO D'ISTRUZIONE SUPERIORE A CECCHIFunder: European Commission Project Code: 2018-1-RO01-KA229-049123Funder Contribution: 31,733 EURInnovative technological tools in creative teaching relates to tutors using imiginative approaches to make teaching-learning activities more attractive,effective and enjoyable.Nowadays,we live in Industrial 4.00 age so the innovative tools which make students to explore using these tools make awareness in their learning skills and competences.In horizontal 2020 EU targets in education aims to enhance technological usage efficiently in order that teachers should enrich their skills and competences in using technological tools in classroom atmosphere.Neither the teachers have basic knowledge in these skills nor using technological tools in teaching-learning activities.With this project we aim to make awareness and draw attention on teaching- learning strategies and methods in digital era,thus it is purposed to implement our project in international level.The project (ITT)aims to make awareness of the importance for using technological tools and make students to improve their creative thinking and problem solving.Each individual has different learning capacity,technological tools will give them opportunity to discover their learning needs, diversity of techonological tools open new ways to their learning and consider their needs of learning.The studies which have shown good deal of positive results on trainings which is addressed to visuality and more than one sense of organ on learning.So,we should design innovative educating system which depends on technological tools.Our special objective is to ensure cross-cultural influence for the teacher and the students and gain EU vision,cooperation with EU countries,tolerance to European values .Also to access digital world and improvement of the international level of our organization and exchange good practices with partner countries and compare the different implemantation,strategies and methods with other countries.The target group of the project are the involved secondary school teachers(on the total 60 teachers) will benefit from the project ,they will improve their proffesional skills in the field of ICT and participate to the trainings and workshops exchange new strategies and methods from the partner countries.The target group of the project is secondary school students(on the total 90 students and accompanying 36 teachers) will participate to short joint exchange pupils and take part in workshops and will get the opportunity to enhance their learning skills with the implemantation of using different technological tools.In the project there will be two staff training LTT activities and three exchange of pupils LTT activities.The project applicant organization is Romania.Our project includes the countries Portugal,Italy,Turkey,Lithuania,Greece.Each project partner school is choosen by consideration of their background and experiences.Transnationally all the project partners will exchange cultural,social and language features.There will be an integration in social,cultural,foreign language and also usage of IT effectively;we aim with the project ITT to serve to 2020 EU targets in education successfully.E-book of the project will be the most effective result of our project.All project activities and the results will be in e-book of the project and also it will be translated into all partners language.Each partners' schools and other schools who are interested around the Europe and other countries will easily access and get knowledge.We will use qualitative methodology to evaluate improvement of all participants and childrens'need analysis,all kind of competence in general ,personal,creative and occupational.Qualitative indication will be used to measure the quality of the training meetings by questionnaire after in each international activities completed,enrichment interactively of all the participants on their own practices,araising IT sufficiency,improving using English language,tutors' and pupils' competences and knowledge about using ICT and digital era,cultural interaction among the partner countries.Also we will use quantitative methodology to search the visitation to the web-site,etwinning portal and scientix eu webpage of the project ,the project activities and observation the project goals and effectiveness.All the project activities and results will be shared on project website,etwinning,scientix eu webpage,Erasmus+project results,School Education Gateway the dissemination and sustainable of the project thus the wide range of people can reach to the project easily and the project activities will be updated regularly during and after the project.The project will enable secondary school teachers to acquire high quality skills and competences in the field of ICT and the students to enhance their digital literacy and creative thinking.At the end of the project we hope to have successful results in digital literacy and dissemination of the project with ebook,DVD,posters,logo,animations and leaflets.
more_vert assignment_turned_in ProjectPartners:ASSOCIACAO INTERCULTURAL AMIGOS DA MOBILIDADE, Consorzio Social Lab Società Cooperativa Sociale, Kedainiu profesinio rengimo centras, Melikgazi Sehit Huseyin Danaci Halk Egitim MerkeziASSOCIACAO INTERCULTURAL AMIGOS DA MOBILIDADE,Consorzio Social Lab Società Cooperativa Sociale,Kedainiu profesinio rengimo centras,Melikgazi Sehit Huseyin Danaci Halk Egitim MerkeziFunder: European Commission Project Code: 2017-1-TR01-KA204-046685Funder Contribution: 129,972 EURStart up Business Entrepreneurial of Inactive Women and Housewives Through Handicraft Skills project is designed and created to support the women self-employment and other employment opportunities through improving the handicraft skills of the participants with the training courses organized in Turkey, Lithuania, Italy and Portugal, as well to provide a wider target group with online handicraft video training courses and online teacher community discussion portal. The project is based on 3 Transnational Meetings, 4 Training Courses in partner countries, Online Open Course (IO1) and Online Teacher Community (IO2) and other project activities such as dissemination activities and multiplier events. 1 coordinator and 3 partner organizations involved in the project sent 6 participants to each training course. The participants are carefully selected among the unemployed volunteer female adult handicraft learners at partner organizations. All project activities including the task distribution, planning of the training courses, enriching the content of training courses, multiplier events, intellectual outputs and dissemination were discussed and updated during the 3 transnational meetings in partner countries. The participants gained and improved their 3D Paper Folding, Home Textile Products, Jewellery and Accessories, and Ceramics&Pottery handicraft skills during the training courses. The project has a great impact on the self-employment of the participants as expected during the project period. One of the participants started her own online business. With this online marketing she is now selling various handicraft products as well as complementary accessories and goods. Another participant also started to market her handicraft products through different channels. One of the participants also started to sell her products and she even started to support the children with fewer opportunities. The other participants are also expected to start their own business or earn a living. Another impact of the project is the visibility of the traditional arts, specially Ottoman Kati Art, increased and started to become popular. The exhibition that was organized during the multiplier event was visited by many other people, as well as the participants. In the longer term, this visibility impact is expected to increase as the project products will continue to be available both on the project web site and the youtube channel.
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