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FUNDACION ESPLAI, CIUDADANIA COMPROMETIDA

Country: Spain

FUNDACION ESPLAI, CIUDADANIA COMPROMETIDA

7 Projects, page 1 of 2
  • Funder: European Commission Project Code: 2016-2-DE04-KA205-014284
    Funder Contribution: 250,424 EUR

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  • Funder: European Commission Project Code: 2021-1-FR01-KA220-ADU-000030301
    Funder Contribution: 264,258 EUR

    "<< Background >>We want to make our Social Tech Academy program the reference program for the promotion of digital skills and professions in the Social Economy and civil society in Europe. We want our project to allow a better understanding of the stakes and potentialities of the digital transition for actors who are far from it. We are developing this project with a view to digital inclusion and mediation. Because we firmly believe that digital technology is the business of all citizens and all organizations, we believe that digital acculturation is a major social issue for Social Economy organizations, which are the real transmission belts to the public that is furthest from digital technology. Thus, this project is in line with our values and will have an impact on the education and skills of social utility actors, their beneficiaries and especially young people and job seekers.<< Objectives >>The project consists in creating the future reference program for the development, dissemination and sharing of digital skills, adapted to the Social Economy. We have conceived the Social Tech Academy Europe as a program of education and digital acculturation intended to ""empower"" the actors of the Social Economy and their beneficiaries - among whom are job seekers and young people - in their digital transition. This community program is open source, democratic and practical, and is intended to ""empower"" Social Economy actors and people far from employment in their digital transition and their professionalization through social digital professions or Social Tech. Thus, it is based on the following objectives: - The sharing of practical, training and technical know-how with professionals who are traditionally far from and poorly trained in digital technology- The elaboration of online classes and a digital platform- The creation of a place for sharing between the digital and the Social Economy, two distant sectors- The fact of making the actors of the Social Economy actors of the digital mediation towards all the citizens, on all the territories, in particular those most distant from the digital - An exhaustive listing of experts on digital professions adapted to the Social and Solidarity Economy- Exhaustive Social Tech job descriptions and information thanks to partnerships with specialized training organizations - Research, analysis and framing work - Policy recommendation to increase the impact of the project<< Implementation >>We will implement the following activities: A European framework around Social Tech in Europe Training of trainers dedicated to Social Economy professionals A platform and online classes A media library for Social Tech professions “Social Tech Job Pedia” A Community and Policy building Learning expeditions around Social Tech jobs<< Results >>We have conceived the Social Tech Academy as a program of education and digital acculturation designed to ""empower"" the actors of the Social Economy, their beneficiaries - among whom in particular people looking for work and young people - in their digital transition. Indeed, our objective is, in line with the EU priority for 2019-2024 ""A Europe fit for the digital age"", to promote the development of digital skills for citizens who are traditionally far from it, so that it is beneficial for their professionalization in particular. In addition, we want to popularize the digital professions and the Social Economy (Social Tech) and make them more accessible to our beneficiaries, so that these professions develop for a social and digital Europe. We therefore want this project to become the future reference for the development, dissemination and sharing of digital skills, adapted to the Social Economy in Europe and at the service of citizens."

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  • Funder: European Commission Project Code: 2014-1-BE01-KA202-000898
    Funder Contribution: 297,195 EUR

    "Our project made it possible to identify, among the countries present in the partnership, the skills, knowledge and levels of responsibility and autonomy that an e- Facilitator or Multimedia Animator in order to obtain the recognition of his / her competences and this whatever the process of learning by which it obtained them from the moment when the countries or internal organizations of the same country, would establish a ""Memorandum of Understanding"", a tripartite agreement signed by the entities and the person in training.We had to go through a first phase of comparing the different profiles existing within the partner countries before we could extract the core competencies, common to the five countries.Our partnership aims to achieve the production of three leading intellectual output and has succeeded:IO1: The business profile / common skills of the e-facilitator / Multimedia facilitator, based on the collection and comparison of the competencies identified in each of the five partner countries: France, Spain, Italy, Romania And Belgium. Available in English, French, Spanish, Romanian and Italian.IO2: The training profile required for the implementation of learning outcomes units organizing future training modules for the e-facilitator / Multimedia facilitator based on the ECVET recommendations. Available in English, French, Spanish, Romanian and ItalianIO3: Creation of an online training module on 'learning the basic skills of e-facilitator / Multimedia facilitator accessible in English, French, Spanish, Romanian and ItalianAs part of the project we have also created a guide for the e-tutor to allow the future development of e-facilitator / Multimedia facilitator online training. This production was not foreseen at the time of the writing of the project but was necessary in the context of the realization of the latter. This guide is available in English on the project website.In order to allow a better dissemination of the results of the project, we also created a website that hosts the e-learning platform (Moodle) on which the training module is developed and where all the project's productions are downloadable: http://ecvet4einclusion.eu/Our partnership is made up of structures active in pedagogy and social action:- AID for Belgium. A network of training centers for low-skilled adults with expertise in the ECVET system, AID coordinates this project- INFREP for France, initiated projects on e-learning with the Fundacion ESPLAI. She has, among other things, expertise in innovative pedagogy and social action with networks of e-facilitators.- Fundacion ESPLAI for Spain, as mentioned above, was also an e-learning project sponsor and ESPLAI also worked on the development of increased recognition for e-facilitators.- ARCI for Italy also has expertise in supporting disadvantaged groups, among others by developing tools for e-learning.- the ACDC for Romania, which is a key player in Romania and Europe for the promotion of social inclusion through their involvement in several networks for digital inclusion.The Intellectual Outputs are downlaodable on the website: http://ecvet4einclusion.eu/ and on the VALOR Platform."

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  • Funder: European Commission Project Code: 2016-1-UK01-KA204-024433
    Funder Contribution: 297,297 EUR

    "In order to fight the digital divide the European Commission has proposed a digital agenda whose main objective is the development of a digital single market to lead Europe towards sustainable and inclusive growth. The Digital Agenda for Europe is comprised of 7 pillars that allow meeting the set targets for 2020 and one of them refers to Enhancing digital literacy, skills and inclusion (6th pillar). In this context, increasing attention has been paid to e-inclusion policies at European level, including improving the EU e-skills as the main prerequisite for development, active citizenship, social inclusion and employability. However, improving the level of e-skills to reduce digital divide at European level requires a transnational effort. The countries involved in this partnership have different levels of digital economy development and population lack of e-skills. In the same time all the countries are facing same challenges in terms of addressing the needs of vulnerable groups such as: people with disabilities, minorities, migrants, economically disadvantaged people in urban and rural areas. The proposed project partnership intends to offer lifelong learning benefits to vulnerable groups by using innovative training techniques to improve their level of digital inclusion. The project will focus on developing, sharing and transferring innovative digital education practices , enabling organizations to work together in order to developing a digital literacy course to help vulnerable groups to gain basic digital competences. The project methodological approach will bring a new perspective of addressing directly the needs of the adult learners belonging to vulnerable groups by developing a tailored curricula and innovative training course to help them improve their basic digital skills that can ultimately facilitate their social inclusion and raise their employability. In the same time the projects planned interventions will contribute to the development of adult educators’ competences to deal with diversified groups of socially disadvantaged members of the communities, making use of new technologies and teaching outcomes. Last, but not least, the project activities are designed to strengthen cooperation and networking between partner organizations. The project's main objectives are:1. develop and implement innovative inclusive adult education methodologies to enhance basic digital skills of vulnerable groups, including new curricula, courses and accompanying learning materials and tools tailored to adult learners belonging to vulnerable groups2. extend and improve the educators competences to effectively deliver digital literacy courses for vulnerable groups including obtaining British NQF accredited qualification in facilitating learning and development for groups3. develop and implement innovative tools to evaluate learning curve of adult learners belonging to vulnerable groups including the use of digital storytelling techniques4. develop multi-lingual web portal for e-skills educators5. Increased institutional capacity of 4 educational type organizations to provide digital literacy courses to vulnerable groups6. Increase institutional capacity of 2 cultural organization (Librarians) to extend services & provide e-skills training to under served members of their communitiesThe main added value of the project is to increase the institutional capacity of the all partner organizations by developing competences and skills of its staff and its network of trainers to form a community of ""e-tutors for e-inclusion"", which share competences acquired under a single training plan. This critical mass include over 1000 staff and learners in all partner countries representing the main resource to continue to professionalize learners in all partner organizations. The overall impact of the partnership program is to enhance the institutional capacity of each partner to assimilate and use innovative methods of adult learning by working with Adult Education organizations in different European countries. The project is an open door for future cooperation between all organizations involved. After the implementation of the program designed for our staff and learners, the skills and experience gained will help our organizations to increase capacity to improve basic digital literacy training services and develop training and qualification of national community e-tutors. Also this program will support the development of training modules based on coherent models which quality has been certified in other EU countries."

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  • Funder: European Commission Project Code: 2019-1-FR01-KA204-063046
    Funder Contribution: 267,429 EUR

    Low skilled adults (LSAs) are particularly exposed to the digital divide and lack the digital skills to adapt to the ever evolving labour market. Moreover, pedagogical practices in the adult education and training sector are struggling to adapt to this new situation and continue to promote the acquisition of technical skills by considering non-formal the learning of key/basic skills, of which digital skills. TAACTIC's objective is to propose practical and operational responses to identify, develop and raise the visibility of basic digital skills learning by low-skilled and vulnerable learners in order to improve their social inclusion, the pursuance of their training path and their access to sustainable and quality employment. To put it simply, TAACTIC will provide answers to educational staffs who are asking themselves the following questions: - What basic digital skills should my learners have acquired at the end of the course? (IO2 - Common frame of reference/training module) - Have they already acquired some of these skills? (IO1 – Digital skills Assessment) - How can I implement and facilitate the learning of the skills they do not have? (IO3 - Pedagogical activities) - What more specific skills should my training target so that my learners can lean their careers towards the future of digital technology? (IO4 and IO5 – Recommendations and educational resources)TAACTIC will work on the development of basic digital skills, both technical and transversal, using an integrated didactic approach adapted to the learning needs of the targeted learners to facilitate the attraction and involvement of these publics. It will propose a reference framework for basic digital skills training, including a training module designed to be integrated into all training courses for LSAs, as well as recommendations for adult education operators wishing to develop training courses leading to the digital sector, which provides various employment opportunities for the targeted groups. The project will develop a series of resources to be used directly in training, of which innovative digital educational resources that will help renew the practices of training operators. The productions will be based on European references (ECDL, DIGCOMP, Key Competence Framework, ...) so that learners acquire widely recognised (level of) competences. That way, they will then hopefully be able to access skills recognition and validation processes and obtain official credentials. Overall, the project will follow the Upskilling Pathways logic, recommended by the European Commission (Evaluation - Training - Validation).To ensure the relevance and quality of the project, the work will have a field-based approach, with a methodology focused on the involvement of various internal and external stakeholders. The construction of the tools will be done in collaboration with education and training professionals working with low-skilled and/or vulnerable groups. Throughout the project, the actors concerned and involved in the project will participate in the testing (planned for 3 out of 5 IOs) to encourage feedback and the sharing of ideas to ensure that the productions meet the needs of users, their functional aspect and their transferability to various learning contexts and field realities. Basing its work on existing practices and resources, comparing progress in the field and then widely disseminating productions and results, TAACTIC aims a strong field anchorage to harmonize practices through pedagogical engineering.To achieve its objectives, the TAACTIC strategy will be based on the collaboration of an experienced consortium, composed of seven partners from four countries (Belgium, Spain, France, Italy), made up of federations of training organisations and groups of field actors specialised in training, inclusion and educational engineering, including in the digital sector, in order to develop common and innovative educational references and resources. The ultimate ambition is to expand, improve and make more transparent the training offer for LSAs so that they acquire new skills and benefit from new training and sustainable employment opportunities.

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